Difference between revisions of "MAP21: CHACSTL (Doomworld Mega Project 2013)"
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− | '''MAP21: CHACSTL''' is the twenty-first map of [[Doomworld Mega Project 2013]]. It was designed by ChaingunnerX and uses the [[Adding custom music|music]] track "i-ball.mid," by an unknown author. | + | '''MAP21: CHACSTL''' is the twenty-first and final map in the ''DMP2013L.wad'' mapset of [[Doomworld Mega Project 2013]]. It was designed by [[ChaingunnerX]] and uses the [[Adding custom music|music]] track "i-ball.mid," by an unknown author. |
== Walkthrough == | == Walkthrough == | ||
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===Secrets=== | ===Secrets=== | ||
− | # ('''sector 360''') | + | # At the east end of the main building, there are [[shotgun shells]] near a waterfall at the east side. Go through this waterfall at the southernmost end, then head north to pick up a [[chainsaw]]. ('''sector 360''') |
− | # ('''sector 378''') | + | # In the water at the northeast end, go towards the rock with the candle and climb over to the other side. Drop in the water there to get a [[soul sphere]]. ('''sector 378''') |
===Bugs=== | ===Bugs=== | ||
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===Current records=== | ===Current records=== | ||
− | The records for the map at the [[ | + | The records for the map at the [[Doom Speed Demo Archive]] are: |
{| {{prettytable}} | {| {{prettytable}} | ||
− | ! | + | ! Run !! Time !! Player !! Date !! File !! Notes |
|- | |- | ||
|[[UV speed]]|| || || || || | |[[UV speed]]|| || || || || | ||
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|[[NM speed]]|| || || || || | |[[NM speed]]|| || || || || | ||
|- | |- | ||
− | |[[UV max]]|| || || || || | + | |[[UV max]]||3:07.26||[[Revved]]||2020-02-02||{{dsda2ftp|dmp2013l/47119/mp13l21-307.zip|mp13l21-307.zip}}|| |
|- | |- | ||
− | |[[ | + | |[[NM 100S]]|| || || || || |
|- | |- | ||
|[[UV -fast]]|| || || || || | |[[UV -fast]]|| || || || || | ||
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|} | |} | ||
− | + | ''The data was last verified in its entirety on January 24, 2022.'' | |
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== Statistics == | == Statistics == | ||
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== External links == | == External links == | ||
− | * {{ | + | * {{dsda2|wad=dmp2013l|title=Doomworld Mega Project 2013 demos}} |
[[Category:ChaingunnerX levels]] | [[Category:ChaingunnerX levels]] | ||
+ | [[Category:Levels with extra equipment in co-op]] | ||
+ | [[Category:Levels with extra monsters in co-op]] |
Latest revision as of 05:27, 24 January 2022
DMP 2013 maps |
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DMP2013L 01-11 |
DMP2013L 12-21
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This level occupies the map slot MAP21. For other maps which occupy this slot, see Category:MAP21.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP21: CHACSTL is the twenty-first and final map in the DMP2013L.wad mapset of Doomworld Mega Project 2013. It was designed by ChaingunnerX and uses the music track "i-ball.mid," by an unknown author.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the east end of the main building, there are shotgun shells near a waterfall at the east side. Go through this waterfall at the southernmost end, then head north to pick up a chainsaw. (sector 360)
- In the water at the northeast end, go towards the rock with the candle and climb over to the other side. Drop in the water there to get a soul sphere. (sector 378)
Bugs[edit]
A demon (Thing 208) behind the player starts has no flags set for any of the three difficulty classes, so it does not actually appear in the level.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 3:07.26 | Revved | 2020-02-02 | mp13l21-307.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on January 24, 2022.
Statistics[edit]
Map data[edit]
Things | 234 |
Vertices | 2001* |
Linedefs | 2073 |
Sidedefs | 3162 |
Sectors | 382 |
Things[edit]
This level contains the following numbers of things per skill level:
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