MAP21: Diabolic Patterns (3 heures d'agonie 2)

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3 heures d'agonie 2 maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP21. For other maps which occupy this slot, see Category:MAP21.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP21: Diabolic Patterns is the twenty-first map of 3 heures d'agonie 2. It was designed by Memfis and uses a music track originally composed for Plutonia 2, but was ultimately not used in that WAD.

Walkthrough[edit]

Map of Diabolic Patterns
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The sector you start on is a secret and is impossible to miss. (sector 5)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 4:42.43 Doug Merrill (Opulent) 2017-08-27 3h221-442.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing north. (thing 223)
  2. facing north-west. (thing 224)
  3. facing east. (thing 225)
  4. facing north. (thing 226)
  5. facing north-east. (thing 227)

Statistics[edit]

Map data[edit]

Things 231
Vertices 1075*
Linedefs 1016
Sidedefs 1626
Sectors 188
* The vertex count without the effect of node building is 837.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]