MAP21: GRAYTALL Recall (32in24-15)

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Revision as of 07:33, 11 January 2022 by XymphBot (talk | contribs) (Automated edit - add cat w/o soundtrack info)


32in24-15 maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
31 32 33
Uncut Edition:
34 35 36 37 38 39 40 41 42 43 44
45 46 47 48 49 50 51 52 53 54

This level occupies the map slot MAP21. For other maps which occupy this slot, see Category:MAP21.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP21: GRAYTALL Recall is the twenty-first map of 32in24-15, a deathmatch megawad. It was designed by James Paddock (Jimmy) and uses the music track "".

Analysis

Spawn pointsUnmarked
Map of GRAYTALL Recall

Map layout

Player spawns

This level contains twelve spawn points:

  1. facing south-east. (thing 8)
  2. facing south-east. (thing 9)
  3. facing south-west. (thing 10)
  4. facing south. (thing 11)
  5. facing north. (thing 18)
  6. facing west. (thing 20)
  7. facing south-east. (thing 25)
  8. facing south-west. (thing 26)
  9. facing north-east. (thing 27)
  10. facing north. (thing 28)
  11. facing south-west. (thing 33)
  12. facing north. (thing 58)

Areas / screenshots

Statistics

Map data

Things 80
Vertices 980*
Linedefs 880
Sidedefs 1454
Sectors 97
* The vertex count without the effect of node building is 774.

Things

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Shotgun 5
Super shotgun 1
Chaingun 7
Rocket launcher 1
Ammunition 1-2 3 4-5
Clip 9
Box of bullets 3
Box of shotgun shells 3
Box of rockets 1
Health & Armor 1-2 3 4-5
Medikit 3
Armor 1
Megaarmor 1
Items 1-2 3 4-5
Health bonus 10
Supercharge 1
Miscellaneous 1-2 3 4-5
Deathmatch start 12
Teleport landing 1

See also

External links