MAP21: GWW (Toons for Doom 2)

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Revision as of 17:38, 11 July 2022 by Joe-ilya (talk | contribs) (Areas / screenshots)


Toons for Doom 2 maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP21. For other maps which occupy this slot, see Category:MAP21.

MAP21: GWW is the twenty-first map of Toons for Doom 2. It was designed by David Hopkins and uses the music track theme from Gone With The Wind.

Walkthrough

Map of GWW
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Go up both stairs at any order and press the switches in each of their ends, then go to the northernmost part of the map and flip the switch.

Secrets

There are no official secrets on this map.

Demo files

Areas / screenshots

Speedrunning

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on July 9, 2022.

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing north-east. (thing 14)
  2. facing south. (thing 15)
  3. facing south. (thing 16)
  4. facing south. (thing 17)

Statistics

Map data

Things 106
Vertices 203*
Linedefs 232
Sidedefs 378
Sectors 66
* The vertex count without the effect of node building is 164.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links