MAP21: I'm Actually Going to Kill You (Plutonia 7)

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Revision as of 07:29, 25 September 2021 by Getsu Fune (talk | contribs) (Secrets)


Plutonia 7 maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP21. For other maps which occupy this slot, see Category:MAP21.
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MAP21: I'm Actually Going to Kill You is the twenty-first map of Plutonia 7: Going to the Hell. It was designed by DoomTheRobot and General Roasterock, and uses the music track " ". The par time is 2:30.

Walkthrough

Map of I'm Actually Going to Kill You
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. After raising the bridge going north, lower three lifts. After lowering the third lift, hug the left wall to get a box of ammo when it rises. (sector 102)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains seven spawn points:

  1. facing south. (thing 26)
  2. facing east. (thing 27)
  3. facing north. (thing 28)
  4. facing south-west. (thing 29)
  5. facing north-west. (thing 30)
  6. facing north-east. (thing 31)
  7. facing south-east. (thing 32)

Statistics

Map data

Things 33
Vertices 383*
Linedefs 468
Sidedefs 631
Sectors 119
* The vertex count without the effect of node building is 345.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links