Difference between revisions of "MAP21: One Flew Over the Reindeer's Nest (32in24-14)"

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{{map|slot=MAP21}}
 
{{map|slot=MAP21}}
 
{{Level stub}}
 
{{Level stub}}
'''MAP21: One Flew Over the Caco's Nest''' is the twenty-first map of [[32in24-14]]. It was designed by [[Stuart Rynn (stewboy)]] and uses the [[Adding custom music|music]] track " ".
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'''MAP21: One Flew Over the Reindeer's Nest''' is the twenty-first map of [[32in24-14]]. It was designed by [[Stuart Rynn (stewboy)]] and uses the [[Adding custom music|music]] track " ".
  
 
== Walkthrough ==
 
== Walkthrough ==
[[File:32in24-14 MAP21 map.png|thumb|360x300px|Map of One Flew Over the Caco's Nest]]
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[[File:32in24-14 MAP21 map.png|thumb|360x300px|Map of One Flew Over the Reindeer's Nest]]
 
{{Map spots}}
 
{{Map spots}}
  

Revision as of 23:29, 23 July 2018

32in24-14 maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32
A Cockmas Carol with Eweinezer Splooge:
33 34 35 36 37 38 39 40 41 42

This level occupies the map slot MAP21. For other maps which occupy this slot, see Category:MAP21.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP21: One Flew Over the Reindeer's Nest is the twenty-first map of 32in24-14. It was designed by Stuart Rynn (stewboy) and uses the music track " ".

Walkthrough

Map of One Flew Over the Reindeer's Nest
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 159)
  2. (sector 1036)
  3. (sector 1086)
  4. (sector 1117)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Statistics

Map data

Things 508
Vertices 4719*
Linedefs 6880
Sidedefs 11928
Sectors 1170
* The vertex count without the effect of node building is 4382.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links