MAP21: Pitfalls (Doom 64)
From DoomWiki.org
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Doom 64 maps 21-24 & 28 |
---|
01
02
03
04
05
06
07
08
09
10 |
MAP21: Pitfalls is the twenty-first level of Doom 64, designed by Tim Heydelaar. This is one of the darker levels of the game, with the eerie music track "Perfect Hate" characterized by deep howling, high-pitched orchestral music, and insect buzzing and a dark, scary atmosphere.
Contents
Strategy
Walkthrough
The first part of the level is suggested in the name, as there is a great cave with a huge pit of lava in the middle. The player has to find their way over the pitfalls while battling imps and cacodemons. The second part of the level consists of dark hallways with strange rooms, ending up with a bigger shrine-like room where a skull key may be found. Going back and forth through this level is only made worse by monsters jumping out at you in the hallways, and new sections in the caves opening, releasing new waves of monsters. To exit the level, a multi-colored gate in the hallways must be opened and the player has to jump down one last pitfall.
100% Completion
Enemies
Items
Secrets
Speedrunning
Routes and tricks
Records
Statistics
Map data
Things
Monsters | BG and BIO | IOD | WMD |
---|---|---|---|
Demons | |||
Imps | |||
Sergeants | |||
Troopers | |||
Powerups | BG and BIO | IOD | WMD |
Stim packs | |||
Medikits | |||
Berserks | |||
Health bonuses | |||
Armor bonuses | |||
Green armors | |||
Blue armors | |||
Soulspheres | |||
Weapons | BG and BIO | IOD | WMD |
Shotguns | |||
Chainsaws | |||
Ammunition | BG and BIO | IOD | WMD |
Ammo clips | |||
Shells | |||
Box of bullets | |||
Box of shells |