Difference between revisions of "MAP21: Pretending to be Original (Bourgeois Megawad)"

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== Areas / screenshots ==
 
== Areas / screenshots ==
 
<gallery mode=nolines widths=160px>
 
<gallery mode=nolines widths=160px>
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BourgDM_MAP21_1.png|Killing a few revenants in the starting area
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BourgDM_MAP21_2.png|Soulsphere can be seen
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BourgDM_MAP21_3.png|Clearing the red key ambush
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BourgDM_MAP21_4.png|Exit room
 
</gallery>
 
</gallery>
  

Revision as of 05:46, 15 April 2022

Bourgeois Megawad maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)

This level occupies the map slot MAP21. For other maps which occupy this slot, see Category:MAP21.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP21: Pretending to be Original is the twenty-first map of Bourgeois Megawad. It was designed by Decay and uses the music track "".

Walkthrough

Map of Pretending to be Original
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. The super shotgun south of the start counts as a secret. (sector 205)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:27.49 Decay 2022-03-12 bd21p027.zip Cross-listed from Pacifist
NM speed
UV max 1:19.51 Hurricaine Jr. 2021-07-01 bd21m119.zip
NM 100S 1:16.86 Decay 2021-07-31 bd21s116.zip
UV -fast 1:39.17 BiZ 2021-07-09 bd21f139.zip
UV -respawn 1:27.74 Decay 2021-09-25 bd21r127.zip
UV Tyson 2:17.06 GrumpyCat 2021-07-06 bd21t217.zip
UV pacifist 0:27.49 Decay 2022-03-12 bd21p027.zip
NoMo 0:20.57 Dastan 2021-04-16 bgno-Dastan.zip
NoMo 100S 0:26.06 Decay 2021-11-13 bd21os026.zip

The data was last verified in its entirety on April 12, 2022.

Deathmatch

Map of MAP21's deathmatch arena

This level includes its own, separate deathmatch arena.

Player spawns

This level contains seven spawn points:

  1. facing east. (thing 2)
  2. facing south. (thing 3)
  3. facing north-west. (thing 4)
  4. facing south-west. (thing 6)
  5. facing south-west. (thing 7)
  6. facing north. (thing 9)
  7. facing south-west. (thing 10)

Things

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Shotgun 6
Super shotgun 3
Chaingun 2
Rocket launcher 2
Plasma gun 1
Health & Armor 1-2 3 4-5
Stimpack 2
Medikit 4
Armor 2
Items 1-2 3 4-5
Supercharge 1
Backpack 3
Miscellaneous 1-2 3 4-5
Deathmatch start 7
Teleport landing 3

Statistics

Map data

Things 312
Vertices 1372*
Linedefs 1362
Sidedefs 2162
Sectors 249
* The vertex count without the effect of node building is 1114.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links