Difference between revisions of "MAP21: Resurrection (Speed of Doom)"
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===Essentials=== | ===Essentials=== |
Revision as of 12:41, 12 December 2016
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
This level occupies the map slot MAP21. For other maps which occupy this slot, see Category:MAP21.
Speed of Doom maps 21-30 |
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01
02
03
04
05
06
07
08
09
10
11 |
MAP21: Resurrection is the twenty-first map of Speed of Doom. It was designed by Josh Sealy and uses Lava's Edge, an original track by Stuart Rynn. The par time is unknown.
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
The map looks like a hellished E1M1 designed for tysoners.
Other points of interest
Secrets
- Near the red key room, open the wall behind the rocket launcher, you will find a medikit and a backpack. (sector 350)
- In the zigzag room, cross the window and jump on the ledge where zombies were. Get a backpack and a berserk. (sector 630)
- Before the door after the zigzag, open the wall on the right and grab the super shotgun. (sector 302)
- On the left, behind the barrels, open the wall, go up with a lift and reach the high place with the revenant(s). Get a stimpack and health bonuses. (sector 304)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for this map at the Doomed Speed Demos Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 00:40 | Boris Klimeš (dew) | 2011-03-12 | sd21-040.zip | |
NM speed | |||||
UV max | 06:10 | Nevan | 2010-09-26 | sd21-610.zip | |
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Last updated on June 19, 2013.
Multiplayer records
Run | Time | Players | Date | File | Notes |
---|---|---|---|---|---|
Last updated on June 19, 2013.
Miscellaneous demos
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
First Demo Attempt | 19:12 | Nikolay Kamnev (Heretic) | 2010-03-20 | sod-hrt.zip |
Last updated on June 19, 2013.
Deathmatch
Statistics
Map data
Things | 0 |
Vertices | 0 |
Linedefs | 0 |
Sidedefs | 0 |
Sectors | 0 |
Things
This level contains the following numbers of things per skill level: