Difference between revisions of "MAP21: Resurrection (Speed of Doom)"

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[checked revision][checked revision]
m (Walkthrough: Automated edit - Map link, caption, dimensions & spots)
(Statistics: Automated edit - Replace with DMMPST output)
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== Statistics ==
 
== Statistics ==
 
 
===Map data===
 
===Map data===
{{Mapdata}}
+
{{mapdata|
 +
  things=348|
 +
  vertexes=4753|
 +
  linedefs=4565|
 +
  sidedefs=7557|
 +
  sectors=632|
 +
  vertexbefore=3659}}
  
 
===Things===
 
===Things===
 +
This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]:
  
This level contains the following numbers of things per [[skill level]]:
+
{{col-begin}}
 
+
{{col-break|width=33%}}
{{Things}}
+
{| {{prettytable|style=text-align: center;}}
<!---I recommend to start using these templates, as they are more simple than actually typing a full table--->
+
!colspan="4"|Single-player
 +
|-
 +
![[Monster|Monsters]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Zombieman]]||12||4||4
 +
|-
 +
|style="text-align: left;"|[[Shotgun guy]]||5||12||14
 +
|-
 +
|style="text-align: left;"|[[Heavy weapon dude]]||0||2||2
 +
|-
 +
|style="text-align: left;"|[[Imp]]||22||19||19
 +
|-
 +
|style="text-align: left;"|[[Lost soul]]||3||4||6
 +
|-
 +
|style="text-align: left;"|[[Demon]]||10||7||5
 +
|-
 +
|style="text-align: left;"|[[Spectre]]||0||0||2
 +
|-
 +
|style="text-align: left;"|[[Revenant]]||colspan="3"|6
 +
|-
 +
|style="text-align: left;"|[[Cacodemon]]||4||8||8
 +
|-
 +
|style="text-align: left;"|[[Hell knight]]||2||3||2
 +
|-
 +
|style="text-align: left;"|[[Baron of Hell]]||0||1||2
 +
|-
 +
|style="text-align: left;"|[[Arachnotron]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[Mancubus]]||3||4||5
 +
|-
 +
|style="text-align: left;"|[[Arch-vile]]||2||5||5
 +
|-
 +
![[Weapon|Weapons]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Chainsaw]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Shotgun]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Super shotgun]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Chaingun]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Rocket launcher]]||colspan="3"|1
 +
|-
 +
![[Ammo|Ammunition]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Clip]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[Box of bullets]]||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|[[4 shotgun shells]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Box of shotgun shells]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[Rocket]]||colspan="3"|1
 +
|-
 +
![[Item#Doom games|Health & Armor]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Stimpack]]||colspan="3"|23
 +
|-
 +
|style="text-align: left;"|[[Medikit]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[Megaarmor]]||colspan="3"|1
 +
|-
 +
!Items!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Armor bonus]]||colspan="3"|10
 +
|-
 +
|style="text-align: left;"|[[Health bonus]]||4||4||9
 +
|-
 +
|style="text-align: left;"|[[Backpack]]||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|[[Berserk]]||colspan="3"|3
 +
|-
 +
![[Key|Keys]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Blue keycard||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Red keycard||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Yellow skull key||colspan="3"|1
 +
|-
 +
!Miscellaneous!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Barrel|Exploding barrel]]||colspan="3"|36
 +
|-
 +
|style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|[[Voodoo doll]]||colspan="3"|1
 +
|}
 +
{{col-break}}
 +
{| {{prettytable|style=text-align: center;}}
 +
!colspan="4"|Multiplayer
 +
|-
 +
!Monsters!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Zombieman||12||4||4
 +
|-
 +
|style="text-align: left;"|Shotgun guy||5||12||14
 +
|-
 +
|style="text-align: left;"|Heavy weapon dude||0||2||2
 +
|-
 +
|style="text-align: left;"|Imp||25||22||22
 +
|-
 +
|style="text-align: left;"|Lost soul||3||4||6
 +
|-
 +
|style="text-align: left;"|Demon||14||11||9
 +
|-
 +
|style="text-align: left;"|Spectre||0||0||2
 +
|-
 +
|style="text-align: left;"|Revenant||colspan="3"|7
 +
|-
 +
|style="text-align: left;"|Cacodemon||4||8||8
 +
|-
 +
|style="text-align: left;"|Hell knight||3||4||3
 +
|-
 +
|style="text-align: left;"|Baron of Hell||0||1||2
 +
|-
 +
|style="text-align: left;"|Arachnotron||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Mancubus||3||4||5
 +
|-
 +
|style="text-align: left;"|Arch-vile||2||5||5
 +
|-
 +
!Weapons!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Chainsaw||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Shotgun||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Super shotgun||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Chaingun||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Rocket launcher||colspan="3"|1
 +
|-
 +
!Ammunition!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Clip||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Box of bullets||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|4 shotgun shells||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Box of shotgun shells||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Rocket||colspan="3"|1
 +
|-
 +
!Health & Armor!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Stimpack||colspan="3"|23
 +
|-
 +
|style="text-align: left;"|Medikit||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Megaarmor||colspan="3"|1
 +
|-
 +
!Items!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Armor bonus||colspan="3"|10
 +
|-
 +
|style="text-align: left;"|Health bonus||4||4||9
 +
|-
 +
|style="text-align: left;"|Backpack||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|Berserk||colspan="3"|4
 +
|-
 +
!Keys!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Blue keycard||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Red keycard||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Yellow skull key||colspan="3"|1
 +
|-
 +
!Miscellaneous!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|Exploding barrel||colspan="3"|36
 +
|-
 +
|style="text-align: left;"|Teleport landing||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|Voodoo doll||colspan="3"|1
 +
|}
 +
{{col-end}}
  
 
== Technical information ==
 
== Technical information ==

Revision as of 12:45, 12 December 2016

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.
This level occupies the map slot MAP21. For other maps which occupy this slot, see Category:MAP21.
Speed of Doom maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32 33

MAP21: Resurrection is the twenty-first map of Speed of Doom. It was designed by Josh Sealy and uses Lava's Edge, an original track by Stuart Rynn. The par time is unknown.

Walkthrough

Map of Resurrection
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

The map looks like a hellished E1M1 designed for tysoners.

Other points of interest

Secrets

  1. Near the red key room, open the wall behind the rocket launcher, you will find a medikit and a backpack. (sector 350)
  2. In the zigzag room, cross the window and jump on the ledge where zombies were. Get a backpack and a berserk. (sector 630)
  3. Before the door after the zigzag, open the wall on the right and grab the super shotgun. (sector 302)
  4. On the left, behind the barrels, open the wall, go up with a lift and reach the high place with the revenant(s). Get a stimpack and health bonuses. (sector 304)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for this map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed 00:40 Boris Klimeš (dew) 2011-03-12 sd21-040.zip
NM speed
UV max 06:10 Nevan 2010-09-26 sd21-610.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Last updated on June 19, 2013.

Multiplayer records

Run Time Players Date File Notes

Last updated on June 19, 2013.

Miscellaneous demos

Run Time Player Date File Notes
First Demo Attempt 19:12 Nikolay Kamnev (Heretic) 2010-03-20 sod-hrt.zip

Last updated on June 19, 2013.

Deathmatch

Statistics

Map data

Things 348
Vertices 4753*
Linedefs 4565
Sidedefs 7557
Sectors 632
* The vertex count without the effect of node building is 3659.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links