Difference between revisions of "MAP21: Resurrection (Speed of Doom)"

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{{Level stub}}
 
{{Level stub}}
 +
{{Speed of Doom 21-30}}
 
{{map|slot=MAP21}}
 
{{map|slot=MAP21}}
{{Speed of Doom 21-30}}
+
'''MAP21: Resurrection''' is the twenty-first map of [[Speed of Doom]]. It was designed by [[Josh Sealy]] and uses Lava's Edge, an original track by [[Stuart Rynn]].
'''Resurrection''' is the twenty-first map of [[Speed of Doom]]. It was designed by [[Josh Sealy]] and uses Lava's Edge, an original track by [[Stuart Rynn]]. The [[par time]] is unknown.
 
  
 
== Walkthrough ==
 
== Walkthrough ==
 
+
[[File:Speed of Doom MAP21 map.png|thumb|300x300px|Map of Resurrection]]
<!--[[Image: |thumb|300px|Map of **]]
+
{{Map spots}}
: Letters in ''italics'' refer to marked spots on the map.  [[Sector]] numbers in '''boldface''' are [[secrets]] which count toward the [[Intermission screen|end-of-level tally]].-->
 
  
 
===Essentials===
 
===Essentials===
 
 
The map looks like a hellished [[E1M1:_Hangar_(Doom)|E1M1]] designed for tysoners.
 
The map looks like a hellished [[E1M1:_Hangar_(Doom)|E1M1]] designed for tysoners.
  
Line 16: Line 14:
  
 
===Secrets===
 
===Secrets===
# Near the red key room, open the wall behind the [[rocket launcher]], you will find a [[medikit]] and a [[backpack]].
+
# Near the red key room, open the wall behind the [[rocket launcher]], you will find a [[medikit]] and a [[backpack]]. ('''sector 350''')
# In the zigzag room, cross the window and jump on the ledge where zombies were. Get a [[backpack]] and a [[berserk]].
+
# In the zigzag room, cross the window and jump on the ledge where zombies were. Get a [[backpack]] and a [[berserk]]. ('''sector 630''')
# Before the door after the zigzag, open the wall on the right and grab the [[super shotgun]].
+
# Before the door after the zigzag, open the wall on the right and grab the [[super shotgun]]. ('''sector 302''')
# On the left, behind the [[barrel]]s, open the wall, go up with a lift and reach the high place with the [[revenant]](s). Get a [[stimpack]] and [[health bonus]]es.
+
# On the left, behind the [[barrel]]s, open the wall, go up with a lift and reach the high place with the [[revenant]](s). Get a [[stimpack]] and [[health bonus]]es. ('''sector 304''')
  
 
===Bugs===
 
===Bugs===
Line 27: Line 25:
  
 
== Areas / screenshots ==
 
== Areas / screenshots ==
 
+
<gallery mode=nolines widths=160px>
<gallery>
+
SpeedOfDoom-map21-graveyard.png|The start
Image:SpeedOfDoom-map21-graveyard.png|The start
+
SpeedOfDoom-map21-marble.png|The marble room
Image:SpeedOfDoom-map21-marble.png|The marble room
+
SpeedOfDoom-map21-déjàvu.png|Already seen that place?
Image:SpeedOfDoom-map21-déjàvu.png|Already seen that place?
+
SpeedOfDoom-map21-redkey.png|The red key room
Image:SpeedOfDoom-map21-redkey.png|The red key room
+
SpeedOfDoom-map21-e1m1.png|Looks like...
Image:SpeedOfDoom-map21-e1m1.png|Looks like…
+
SpeedOfDoom-map21-zigzag.png|E1M1!
Image:SpeedOfDoom-map21-zigzag.png|E1M1!
 
 
</gallery>
 
</gallery>
  
Line 42: Line 39:
  
 
===Current records===
 
===Current records===
The [[Compet-n]] records for the map are:
+
The records for this map at the [http://doomedsda.us Doomed Speed Demos Archive] are:
  
 
{| {{prettytable}}
 
{| {{prettytable}}
!Run||Time||Player||Date||File||Notes
+
!|Run||Time||Player||Date||File||Notes
 
|-
 
|-
|[[UV speed]]|| || || ||{{competnftp|**|**}}||
+
|[[UV speed]]||00:40||[[Boris Klimeš (dew)]]||2011-03-12||[http://doomedsda.us/lmps/1258/2/sd21-040.zip sd21-040.zip]||
 
|-
 
|-
|[[NM speed]]|| || || ||{{competnftp|**|**}}||
+
|[[NM speed]]|| || || || ||
 
|-
 
|-
|[[UV max]]|| || || ||{{competnftp|**|**}}||
+
|[[UV max]]||06:10||[[Nevanos]]||2010-09-26||[http://doomedsda.us/lmps/1258/1/sd21-610.zip sd21-610.zip]||
 
|-
 
|-
|[[NM100S]]|| || || ||{{competnftp|**|**}}||
+
|[[NM100S]]|| || || || ||
 
|-
 
|-
|[[UV -fast]]|| || || ||{{competnftp|**|**}}||
+
|[[UV -fast]]|| || || || ||
 
|-
 
|-
|[[UV -respawn]]|| || || ||{{competnftp|**|**}}||
+
|[[UV -respawn]]|| || || || ||
 
|-
 
|-
|[[UV Tyson]]|| || || ||{{competnftp|**|**}}||
+
|[[UV Tyson]]|| || || || ||
 +
|-
 +
|[[UV pacifist]]|| || || || ||
 +
|}
 +
''Last updated on June 19, 2013.''
 +
 
 +
===Multiplayer records===
 +
{| {{prettytable}}
 +
!|Run||Time||Players||Date||File||Notes
 
|-
 
|-
|[[UV pacifist]]|| || || ||{{competnftp|**|**}}||
+
| || || || || ||
 
|}
 
|}
 +
''Last updated on June 19, 2013.''
  
 
===Miscellaneous demos===
 
===Miscellaneous demos===
 
{| {{prettytable}}
 
{| {{prettytable}}
!Run||Time||Player||Date||File||Notes
+
!|Run||Time||Player||Date||File||Notes
 
|-
 
|-
| || || || ||[ftp://.zip .zip]||  
+
|First Demo Attempt||19:12||[[Nikolay Kamnev (Heretic)]]||2010-03-20||[http://doomedsda.us/lmps/collections/sod-hrt.zip sod-hrt.zip]||
 
|}
 
|}
  
== Deathmatch ==
+
''Last updated on June 19, 2013.''
  
 
== Statistics ==
 
== Statistics ==
 
 
===Map data===
 
===Map data===
{{Mapdata}}
+
{{mapdata|
 +
  things=348|
 +
  vertexes=4753|
 +
  linedefs=4565|
 +
  sidedefs=7557|
 +
  sectors=632|
 +
  vertexbefore=3659}}
  
 
===Things===
 
===Things===
 +
This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]:
  
This level contains the following numbers of things per [[skill level]]:
+
{{col-begin}}
 
+
{{col-break|width=33%}}
{{Things}}
+
{| {{prettytable|style=text-align: center;}}
<!---I recommend to start using these templates, as they are more simple than actually typing a full table--->
+
!colspan="4"|Single-player
 +
|-
 +
![[Monster|Monsters]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Zombieman]]||12||4||4
 +
|-
 +
|style="text-align: left;"|[[Shotgun guy]]||5||12||14
 +
|-
 +
|style="text-align: left;"|[[Heavy weapon dude]]||0||2||2
 +
|-
 +
|style="text-align: left;"|[[Imp]]||22||19||19
 +
|-
 +
|style="text-align: left;"|[[Lost soul]]||3||4||6
 +
|-
 +
|style="text-align: left;"|[[Demon]]||10||7||5
 +
|-
 +
|style="text-align: left;"|[[Spectre]]||0||0||2
 +
|-
 +
|style="text-align: left;"|[[Revenant]]||colspan="3"|6
 +
|-
 +
|style="text-align: left;"|[[Cacodemon]]||4||8||8
 +
|-
 +
|style="text-align: left;"|[[Hell knight]]||2||3||2
 +
|-
 +
|style="text-align: left;"|[[Baron of Hell]]||0||1||2
 +
|-
 +
|style="text-align: left;"|[[Arachnotron]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[Mancubus]]||3||4||5
 +
|-
 +
|style="text-align: left;"|[[Arch-vile]]||2||5||5
 +
|-
 +
![[Weapon|Weapons]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Chainsaw]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Shotgun]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Super shotgun]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Chaingun]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Rocket launcher]]||colspan="3"|1
 +
|-
 +
![[Ammo|Ammunition]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Clip]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[Box of bullets]]||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|[[4 shotgun shells]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Box of shotgun shells]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[Rocket]]||colspan="3"|1
 +
|-
 +
![[Item#Doom games|Health & Armor]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Stimpack]]||colspan="3"|23
 +
|-
 +
|style="text-align: left;"|[[Medikit]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[Megaarmor]]||colspan="3"|1
 +
|-
 +
!Items!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Armor bonus]]||colspan="3"|10
 +
|-
 +
|style="text-align: left;"|[[Health bonus]]||4||4||9
 +
|-
 +
|style="text-align: left;"|[[Backpack]]||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|[[Berserk]]||colspan="3"|3
 +
|-
 +
![[Key|Keys]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Blue keycard||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Red keycard||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Yellow skull key||colspan="3"|1
 +
|-
 +
!Miscellaneous!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Barrel|Exploding barrel]]||colspan="3"|36
 +
|-
 +
|style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|[[Voodoo doll]]||colspan="3"|1
 +
|}
 +
{{col-break}}
 +
{| {{prettytable|style=text-align: center;}}
 +
!colspan="4"|Multiplayer
 +
|-
 +
!Monsters!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Zombieman||12||4||4
 +
|-
 +
|style="text-align: left;"|Shotgun guy||5||12||14
 +
|-
 +
|style="text-align: left;"|Heavy weapon dude||0||2||2
 +
|-
 +
|style="text-align: left;"|Imp||25||22||22
 +
|-
 +
|style="text-align: left;"|Lost soul||3||4||6
 +
|-
 +
|style="text-align: left;"|Demon||14||11||9
 +
|-
 +
|style="text-align: left;"|Spectre||0||0||2
 +
|-
 +
|style="text-align: left;"|Revenant||colspan="3"|7
 +
|-
 +
|style="text-align: left;"|Cacodemon||4||8||8
 +
|-
 +
|style="text-align: left;"|Hell knight||3||4||3
 +
|-
 +
|style="text-align: left;"|Baron of Hell||0||1||2
 +
|-
 +
|style="text-align: left;"|Arachnotron||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Mancubus||3||4||5
 +
|-
 +
|style="text-align: left;"|Arch-vile||2||5||5
 +
|-
 +
!Weapons!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Chainsaw||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Shotgun||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Super shotgun||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Chaingun||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Rocket launcher||colspan="3"|1
 +
|-
 +
!Ammunition!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Clip||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Box of bullets||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|4 shotgun shells||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Box of shotgun shells||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Rocket||colspan="3"|1
 +
|-
 +
!Health & Armor!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Stimpack||colspan="3"|23
 +
|-
 +
|style="text-align: left;"|Medikit||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Megaarmor||colspan="3"|1
 +
|-
 +
!Items!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Armor bonus||colspan="3"|10
 +
|-
 +
|style="text-align: left;"|Health bonus||4||4||9
 +
|-
 +
|style="text-align: left;"|Backpack||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|Berserk||colspan="3"|4
 +
|-
 +
!Keys!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Blue keycard||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Red keycard||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Yellow skull key||colspan="3"|1
 +
|-
 +
!Miscellaneous!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|Exploding barrel||colspan="3"|36
 +
|-
 +
|style="text-align: left;"|Teleport landing||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|Voodoo doll||colspan="3"|1
 +
|}
 +
{{col-end}}
  
 
== Technical information ==
 
== Technical information ==
Line 92: Line 288:
  
 
== See also ==
 
== See also ==
 
+
*
*  
 
  
 
== Sources ==
 
== Sources ==
 
+
*
*  
 
  
 
== External links ==
 
== External links ==
 +
* {{dsda|id=1258|title=Speed of Doom demos}}
  
*
 
[[Category:Levels by name|Resurrection (Speed of Doom)]]
 
 
[[Category:Josh Sealy levels]]
 
[[Category:Josh Sealy levels]]
 +
[[Category:Levels with extra monsters in co-op]]
 +
[[Category:Levels with extra equipment in co-op]]

Revision as of 08:46, 1 July 2019

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.
Speed of Doom maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32 33

This level occupies the map slot MAP21. For other maps which occupy this slot, see Category:MAP21.

MAP21: Resurrection is the twenty-first map of Speed of Doom. It was designed by Josh Sealy and uses Lava's Edge, an original track by Stuart Rynn.

Walkthrough

Map of Resurrection
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

The map looks like a hellished E1M1 designed for tysoners.

Other points of interest

Secrets

  1. Near the red key room, open the wall behind the rocket launcher, you will find a medikit and a backpack. (sector 350)
  2. In the zigzag room, cross the window and jump on the ledge where zombies were. Get a backpack and a berserk. (sector 630)
  3. Before the door after the zigzag, open the wall on the right and grab the super shotgun. (sector 302)
  4. On the left, behind the barrels, open the wall, go up with a lift and reach the high place with the revenant(s). Get a stimpack and health bonuses. (sector 304)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for this map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed 00:40 Boris Klimeš (dew) 2011-03-12 sd21-040.zip
NM speed
UV max 06:10 Nevanos 2010-09-26 sd21-610.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Last updated on June 19, 2013.

Multiplayer records

Run Time Players Date File Notes

Last updated on June 19, 2013.

Miscellaneous demos

Run Time Player Date File Notes
First Demo Attempt 19:12 Nikolay Kamnev (Heretic) 2010-03-20 sod-hrt.zip

Last updated on June 19, 2013.

Statistics

Map data

Things 348
Vertices 4753*
Linedefs 4565
Sidedefs 7557
Sectors 632
* The vertex count without the effect of node building is 3659.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links