Difference between revisions of "MAP21 (TDUNN Series for Doom II)"

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===Secrets===
 
===Secrets===
# ('''sector 59''')
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# In the room past the red door, the floor will lower as you approach the switch. Enter either of the [[damaging floor|damaging slime pits]] and flip (or shoot) the switch on the east side. The room that connects to both has all the [[weapon]]s, a [[backpack]], a [[radiation suit]], and several powerups. ('''sector 59''')
# ('''sector 62''')
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# At the northwest wall of the big area, go towards the [[teleporter]] at the northeast end. When you emerge, shoot either the left or right walls to find a room with lots of [[ammo]], [[partial invisibility]], an [[invulnerability]], and a [[soul sphere]]. ('''sector 62''')
  
 
===Bugs===
 
===Bugs===

Revision as of 18:44, 27 May 2021

TDUNN Series for Doom II maps



This level occupies the map slot MAP21. For other maps which occupy this slot, see Category:MAP21.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP21 is the ninth map of TDUNN Series for Doom II. It was designed by Travers Dunne and Alister Dunne.

Walkthrough

Map of MAP21
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. In the room past the red door, the floor will lower as you approach the switch. Enter either of the damaging slime pits and flip (or shoot) the switch on the east side. The room that connects to both has all the weapons, a backpack, a radiation suit, and several powerups. (sector 59)
  2. At the northwest wall of the big area, go towards the teleporter at the northeast end. When you emerge, shoot either the left or right walls to find a room with lots of ammo, partial invisibility, an invulnerability, and a soul sphere. (sector 62)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains six spawn points:

  1. facing west. (thing 6)
  2. facing east. (thing 7)
  3. facing north. (thing 8)
  4. facing south-west. (thing 9)
  5. facing south-east. (thing 10)
  6. facing north. (thing 11)

Statistics

Map data

Things 392
Vertices 457*
Linedefs 430
Sidedefs 618
Sectors 69
* The vertex count without the effect of node building is 360.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links