MAP22: A Time to Die (Bloodlands)
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Revision as of 06:44, 3 January 2021 by XymphBot (talk | contribs) (→Analysis: Automated edit - Map links, caption & dimensions)
Bloodlands maps 21-30 |
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01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.
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MAP22: A Time to Die is the twenty-second map of Bloodlands, a deathmatch megawad. It was designed by Gary Gosson.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains six spawn points:
- facing north. (thing 4)
- facing north. (thing 5)
- facing south-east. (thing 6)
- facing west. (thing 25)
- facing south-east. (thing 35)
- facing south-west. (thing 53)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
Things | 54 |
Vertices | 502* |
Linedefs | 531 |
Sidedefs | 435 |
Sectors | 94 |
Things[edit]
This level contains the following numbers of things per skill level:
Multiplayer | |||
---|---|---|---|
Weapons | 1-2 | 3 | 4-5 |
Chainsaw | 1 | ||
Shotgun | 4 | 3 | 3 |
Super shotgun | 3 | 4 | 4 |
Chaingun | 2 | ||
Rocket launcher | 3 | 2 | 2 |
Plasma gun | 0 | 1 | 1 |
BFG9000 | 0 | 1 | 1 |
Ammunition | 1-2 | 3 | 4-5 |
Box of shotgun shells | 0 | 1 | 0 |
Rocket | 0 | 2 | 0 |
Box of rockets | 0 | 1 | 0 |
Energy cell pack | 0 | 1 | 0 |
Health & Armor | 1-2 | 3 | 4-5 |
Medikit | 0 | 2 | 0 |
Armor | 0 | 1 | 0 |
Megaarmor | 0 | 1 | 0 |
Items | 1-2 | 3 | 4-5 |
Backpack | 0 | 1 | 0 |
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 6 | ||
Exploding barrel | 2 |