MAP22: A Time to Die (Bloodlands)

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Bloodlands maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 31 32 16 17 18 19 20
(21 - 30)

This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.
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MAP22: A Time to Die is the twenty-second map of Bloodlands, a deathmatch megawad. It was designed by Gary Gosson.

Analysis[edit]

Spawn pointsUnmarked
Map of A Time to Die

Map layout[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing north. (thing 4)
  2. facing north. (thing 5)
  3. facing south-east. (thing 6)
  4. facing west. (thing 25)
  5. facing south-east. (thing 35)
  6. facing south-west. (thing 53)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 54
Vertices 502*
Linedefs 531
Sidedefs 435
Sectors 94
* The vertex count without the effect of node building is 428.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 1
Shotgun 4 3 3
Super shotgun 3 4 4
Chaingun 2
Rocket launcher 3 2 2
Plasma gun 0 1 1
BFG9000 0 1 1
Ammunition 1-2 3 4-5
Box of shotgun shells 0 1 0
Rocket 0 2 0
Box of rockets 0 1 0
Energy cell pack 0 1 0
Health & Armor 1-2 3 4-5
Medikit 0 2 0
Armor 0 1 0
Megaarmor 0 1 0
Items 1-2 3 4-5
Backpack 0 1 0
Miscellaneous 1-2 3 4-5
Deathmatch start 6
Exploding barrel 2

See also[edit]

External links[edit]