Difference between revisions of "MAP22: Citadel (Heroes' Tales)"

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===Secrets===
 
===Secrets===
# ('''sector 19''')
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# Jump from the northern tower to the rocks to the south, then jump to the rock just south of there. From there, jump east to the platform with [[imp]]s, [[ammo]], a [[medikit]], and a [[plasma gun]]. ('''sector 19''')
  
 
===Bugs===
 
===Bugs===

Revision as of 17:51, 7 March 2018

Heroes' Tales maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32 33

This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP22: Citadel is the twenty-second map of Heroes' Tales. It was designed by Arthur O. (Archi) and uses the music track " ".

Walkthrough

Map of Citadel
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Jump from the northern tower to the rocks to the south, then jump to the rock just south of there. From there, jump east to the platform with imps, ammo, a medikit, and a plasma gun. (sector 19)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Statistics

Map data

Things 390
Vertices 2189*
Linedefs 1766
Sidedefs 3401
Sectors 130
* The vertex count without the effect of node building is 1720.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links