Difference between revisions of "MAP22: Dead Echo (Speed of Doom)"

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[checked revision][checked revision]
m (Walkthrough: Automated edit - Map link, caption, dimensions & spots)
(Statistics: Automated edit - Replace with DMMPST output)
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== Statistics ==
 
== Statistics ==
 
 
===Map data===
 
===Map data===
{{Mapdata}}
+
{{mapdata|
 +
  things=600|
 +
  vertexes=3439|
 +
  linedefs=3381|
 +
  sidedefs=5586|
 +
  sectors=642|
 +
  vertexbefore=2800}}
  
 
===Things===
 
===Things===
 +
This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]:
  
This level contains the following numbers of things per [[skill level]]:
+
{{col-begin}}
 
+
{{col-break|width=33%}}
{{Things}}
+
{| {{prettytable|style=text-align: center;}}
<!---I recommend to start using these templates, as they are more simple than actually typing a full table--->
+
!colspan="4"|Single-player
 +
|-
 +
![[Monster|Monsters]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Heavy weapon dude]]||8||9||10
 +
|-
 +
|style="text-align: left;"|[[Imp]]||78||93||99
 +
|-
 +
|style="text-align: left;"|[[Demon]]||colspan="3"|8
 +
|-
 +
|style="text-align: left;"|[[Revenant]]||4||4||7
 +
|-
 +
|style="text-align: left;"|[[Cacodemon]]||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|[[Pain elemental]]||0||1||4
 +
|-
 +
|style="text-align: left;"|[[Hell knight]]||20||22||21
 +
|-
 +
|style="text-align: left;"|[[Baron of Hell]]||colspan="3"|10
 +
|-
 +
|style="text-align: left;"|[[Arachnotron]]||2||6||6
 +
|-
 +
|style="text-align: left;"|[[Mancubus]]||6||12||13
 +
|-
 +
|style="text-align: left;"|[[Arch-vile]]||10||10||16
 +
|-
 +
|style="text-align: left;"|[[Cyberdemon]]||2||3||4
 +
|-
 +
![[Weapon|Weapons]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Shotgun]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Super shotgun]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Chaingun]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Rocket launcher]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[BFG9000]]||colspan="3"|1
 +
|-
 +
![[Ammo|Ammunition]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Clip]]||colspan="3"|11
 +
|-
 +
|style="text-align: left;"|[[Box of bullets]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[4 shotgun shells]]||colspan="3"|72
 +
|-
 +
|style="text-align: left;"|[[Box of shotgun shells]]||colspan="3"|5
 +
|-
 +
|style="text-align: left;"|[[Rocket]]||33||33||37
 +
|-
 +
|style="text-align: left;"|[[Box of rockets]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[Energy cell pack]]||colspan="3"|10
 +
|-
 +
![[Item#Doom games|Health & Armor]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Stimpack]]||colspan="3"|20
 +
|-
 +
|style="text-align: left;"|[[Medikit]]||colspan="3"|6
 +
|-
 +
|style="text-align: left;"|[[Armor]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Megaarmor]]||colspan="3"|1
 +
|-
 +
!Items!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Armor bonus]]||22||18||22
 +
|-
 +
|style="text-align: left;"|[[Health bonus]]||colspan="3"|24
 +
|-
 +
|style="text-align: left;"|[[Supercharge]]||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|[[Backpack]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Berserk]]||colspan="3"|1
 +
|-
 +
![[Key|Keys]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Blue skull key||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Red skull key||colspan="3"|1
 +
|-
 +
!Miscellaneous!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Teleporter|Teleport landing]]||17||17||18
 +
|-
 +
|style="text-align: left;"|[[Voodoo doll]]||3||3||4
 +
|}
 +
{{col-break}}
 +
{| {{prettytable|style=text-align: center;}}
 +
!colspan="4"|Multiplayer
 +
|-
 +
!Monsters!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Heavy weapon dude||8||9||10
 +
|-
 +
|style="text-align: left;"|Imp||78||93||99
 +
|-
 +
|style="text-align: left;"|Demon||colspan="3"|8
 +
|-
 +
|style="text-align: left;"|Revenant||5||5||8
 +
|-
 +
|style="text-align: left;"|Cacodemon||colspan="3"|12
 +
|-
 +
|style="text-align: left;"|Pain elemental||0||1||4
 +
|-
 +
|style="text-align: left;"|Hell knight||22||24||23
 +
|-
 +
|style="text-align: left;"|Baron of Hell||colspan="3"|17
 +
|-
 +
|style="text-align: left;"|Arachnotron||2||6||6
 +
|-
 +
|style="text-align: left;"|Mancubus||6||12||13
 +
|-
 +
|style="text-align: left;"|Arch-vile||15||15||21
 +
|-
 +
|style="text-align: left;"|Cyberdemon||4||5||6
 +
|-
 +
!Weapons!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Shotgun||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Super shotgun||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Chaingun||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Rocket launcher||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|BFG9000||colspan="3"|1
 +
|-
 +
!Ammunition!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Clip||colspan="3"|15
 +
|-
 +
|style="text-align: left;"|Box of bullets||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|4 shotgun shells||colspan="3"|83
 +
|-
 +
|style="text-align: left;"|Box of shotgun shells||colspan="3"|5
 +
|-
 +
|style="text-align: left;"|Rocket||33||33||37
 +
|-
 +
|style="text-align: left;"|Box of rockets||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[Energy cell (Doom)|Energy cell]]||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|Energy cell pack||colspan="3"|12
 +
|-
 +
!Health & Armor!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Stimpack||colspan="3"|20
 +
|-
 +
|style="text-align: left;"|Medikit||colspan="3"|6
 +
|-
 +
|style="text-align: left;"|Armor||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Megaarmor||colspan="3"|1
 +
|-
 +
!Items!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Armor bonus||22||18||22
 +
|-
 +
|style="text-align: left;"|Health bonus||colspan="3"|24
 +
|-
 +
|style="text-align: left;"|Supercharge||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|Backpack||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Berserk||colspan="3"|1
 +
|-
 +
!Keys!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Blue skull key||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Red skull key||colspan="3"|1
 +
|-
 +
!Miscellaneous!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|Teleport landing||19||19||20
 +
|-
 +
|style="text-align: left;"|Voodoo doll||3||3||4
 +
|}
 +
{{col-end}}
  
 
== Technical information ==
 
== Technical information ==

Revision as of 12:45, 12 December 2016

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.
This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.
Speed of Doom maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32 33

MAP22: Dead Echo is the twenty-second map of Speed of Doom. It was designed by Darkwave0000 and uses the music track "E1M8". The par time is unknown.

Walkthrough

Map of Dead Echo
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. In the central room, go on the far left, in the red bloody and rocky cave. Enter in blood falls for two energy cell packs. (sector 502)
  2. On the way to the red key, open a marble grinning face (linedef #162) and grab two boxes of rockets. (sector 504)
  3. Walk this way, kill the lonely cacodemon (where you need to shoot a far away skull), go down, use a skull (linedef #1990) and wear a megaarmor. (sector 351)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for this map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed 00:28 Boris Klimeš (dew) 2011-03-12 sd22p028.zip
NM speed
UV max 06:37 Nevan 2012-09-05 sd22-637.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 00:28 Boris Klimeš (dew) 2011-03-12 sd22p028.zip

Last updated on June 19, 2013.

Multiplayer records

Run Time Players Date File Notes

Last updated on June 19, 2013.

Miscellaneous demos

Run Time Player Date File Notes
UV speed TAS 00:30 Phml 2010-04-29 sd22x030.zip
First Demo Attempt 15:03 Nikolay Kamnev (Heretic) 2010-03-22 sod-hrt.zip

Last updated on June 19, 2013.

Deathmatch

Statistics

Map data

Things 600
Vertices 3439*
Linedefs 3381
Sidedefs 5586
Sectors 642
* The vertex count without the effect of node building is 2800.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links