Difference between revisions of "MAP22: Dead Echo (Speed of Doom)"

From DoomWiki.org

[checked revision][checked revision]
(Speedrunning: Automated edit - Update DSDA map records)
(Better secrets and music track.)
Line 2: Line 2:
 
{{Speed of Doom 21-30}}
 
{{Speed of Doom 21-30}}
 
{{map|slot=MAP22}}
 
{{map|slot=MAP22}}
'''MAP22: Dead Echo''' is the twenty-second map of [[Speed of Doom]]. It was designed by [[Darkwave0000]] and uses the [[Doom music|music]] track "E1M8".
+
'''MAP22: Dead Echo''' is the twenty-second map of [[Speed of Doom]]. It was designed by [[Darkwave0000]] and uses the [[Doom music|music]] track "Sign of Evil" by Bobby Prince.
  
 
== Walkthrough ==
 
== Walkthrough ==
Line 13: Line 13:
  
 
===Secrets===
 
===Secrets===
# In the central room, go on the far left, in the red bloody and rocky cave. Enter in blood falls for two [[energy cell pack]]s. ('''sector 502''')
+
# From the start, head to where you can find the super shotgun, then go to the right (north). At the dead end, there's a patch of brown sludge with the blood. Go inside the bloodfall at this point for two [[energy cell pack]]s. ('''sector 502''')
# On the way to the red key, open a marble grinning face (linedef #162) and grab two [[box of rockets|boxes of rockets]]. ('''sector 504''')
+
# On the walkway east of the start, there are several engravings in green marble on the walls. All of them are of lions, except one of a gargoyle. Use it to get two [[box of rockets|boxes of rockets]]. ('''sector 504''')
# Walk this way, kill the lonely [[cacodemon]] (where you need to shoot a far away skull), go down, use a skull (linedef #1990) and wear a [[megaarmor]]. ('''sector 351''')
+
# Along the path past Secret #2, there's a lift with a fence in the middle. Before you enter it, go around the back (collecting some ammo by the dead marine), enter the lift from the rear and hit the skull switch. You'll be taken further down, where a megaarmor awaits. ('''sector 351''')
  
 
===Bugs===
 
===Bugs===

Revision as of 11:53, 9 October 2022

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.
Speed of Doom maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32 33

This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.

MAP22: Dead Echo is the twenty-second map of Speed of Doom. It was designed by Darkwave0000 and uses the music track "Sign of Evil" by Bobby Prince.

Walkthrough

Map of Dead Echo
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. From the start, head to where you can find the super shotgun, then go to the right (north). At the dead end, there's a patch of brown sludge with the blood. Go inside the bloodfall at this point for two energy cell packs. (sector 502)
  2. On the walkway east of the start, there are several engravings in green marble on the walls. All of them are of lions, except one of a gargoyle. Use it to get two boxes of rockets. (sector 504)
  3. Along the path past Secret #2, there's a lift with a fence in the middle. Before you enter it, go around the back (collecting some ammo by the dead marine), enter the lift from the rear and hit the skull switch. You'll be taken further down, where a megaarmor awaits. (sector 351)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:26.77 GrumpyCat 2021-03-18 sd22p026.zip Cross-listed from Pacifist
NM speed
UV max 6:37.97 Nevanos 2012-09-05 sd22-637.zip
NM 100S
UV -fast
UV -respawn
UV Tyson 2:27:31.11 Aqfaq 2021-02-18 sd22t14731.zip
UV pacifist 0:26.77 GrumpyCat 2021-03-18 sd22p026.zip
NoMo 0:41.97 Kyle McAwesome 2022-04-30 sd22o041.zip

The data was last verified in its entirety on May 2, 2022.

Statistics

Map data

Things 600
Vertices 3439*
Linedefs 3381
Sidedefs 5586
Sectors 642
* The vertex count without the effect of node building is 2800.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links