MAP22: Dead Echo (Speed of Doom)

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Revision as of 11:53, 9 October 2022 by Jack Kellar (talk | contribs) (Better secrets and music track.)


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Speed of Doom maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32 33

This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.

MAP22: Dead Echo is the twenty-second map of Speed of Doom. It was designed by Darkwave0000 and uses the music track "Sign of Evil" by Bobby Prince.

Walkthrough

Map of Dead Echo
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. From the start, head to where you can find the super shotgun, then go to the right (north). At the dead end, there's a patch of brown sludge with the blood. Go inside the bloodfall at this point for two energy cell packs. (sector 502)
  2. On the walkway east of the start, there are several engravings in green marble on the walls. All of them are of lions, except one of a gargoyle. Use it to get two boxes of rockets. (sector 504)
  3. Along the path past Secret #2, there's a lift with a fence in the middle. Before you enter it, go around the back (collecting some ammo by the dead marine), enter the lift from the rear and hit the skull switch. You'll be taken further down, where a megaarmor awaits. (sector 351)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:26.77 GrumpyCat 2021-03-18 sd22p026.zip Cross-listed from Pacifist
NM speed
UV max 6:37.97 Nevanos 2012-09-05 sd22-637.zip
NM 100S
UV -fast
UV -respawn
UV Tyson 2:27:31.11 Aqfaq 2021-02-18 sd22t14731.zip
UV pacifist 0:26.77 GrumpyCat 2021-03-18 sd22p026.zip
NoMo 0:41.97 Kyle McAwesome 2022-04-30 sd22o041.zip

The data was last verified in its entirety on May 2, 2022.

Statistics

Map data

Things 600
Vertices 3439*
Linedefs 3381
Sidedefs 5586
Sectors 642
* The vertex count without the effect of node building is 2800.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links