Difference between revisions of "MAP22: Firestorm Tomb (Zone 300)"

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Revision as of 10:25, 6 May 2021

Zone 300 maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32 33

This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP22: Firestorm Tomb is the twenty-second map of Zone 300. It was designed by Paul Corfiatis and uses the music track " ".

Walkthrough

Map of Firestorm Tomb
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 45)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing east. (thing 215)
  2. facing south. (thing 216)
  3. facing south. (thing 217)
  4. facing west. (thing 218)

Statistics

Map data

Things 270
Vertices 260*
Linedefs 300
Sidedefs 441
Sectors 64
* The vertex count without the effect of node building is 221.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links