This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.
MAP22: Forbidden Grove is the twenty-second map of Doomworld Mega Project 2016. It was designed by rdwpa and uses the music track "Oversnow," originally composed by Eric Heberling for The Elder Scrolls II: Daggerfall.
Walkthrough
Essentials
Other points of interest
Secrets
- At the western section of the map are three bookshelves. Press on the middle shelf to find a berserk pack. (sector 354)
- At the north end of the map use the lift to go up, then head directly south and drop off the ledge. You should be on or near a rock that has a skull switch. Using this skull switch causes you to teleport to a section further north, where you can get a plasma gun and energy cells. (sector 392)
Bugs
The three armor bonuses are behind some bars behind a waterfall in the northwest section of the map, but there is no way to lower these bars or enter the room without using the no-clipping cheat. As a result of this, the maximum number of items possible on this map is 88%.
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos
Style |
Time |
Player |
Date |
File |
Notes
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Statistics
Map data
* The vertex count without the effect of node building is 5190.
Things
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
42 |
38 |
27
|
Shotgun guy |
33 |
36 |
34
|
Heavy weapon dude |
10 |
13 |
25
|
Imp |
39 |
42 |
48
|
Demon |
61 |
68 |
85
|
Revenant |
24 |
30 |
35
|
Cacodemon |
20
|
Pain elemental |
0 |
1 |
2
|
Hell knight |
4
|
Baron of Hell |
2 |
2 |
3
|
Arachnotron |
8 |
10 |
10
|
Mancubus |
5 |
7 |
8
|
Arch-vile |
5 |
7 |
9
|
Cyberdemon |
2
|
Weapons |
1-2 |
3 |
4-5
|
Super shotgun |
1
|
Chaingun |
1 |
1 |
0
|
Rocket launcher |
1
|
Plasma gun |
2
|
Ammunition |
1-2 |
3 |
4-5
|
Box of shotgun shells |
1
|
Rocket |
32
|
Box of rockets |
38 |
44 |
44
|
Energy cell |
16 |
20 |
22
|
Energy cell pack |
10
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
14
|
Medikit |
10 |
10 |
9
|
Armor |
3
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
3
|
Health bonus |
17
|
Supercharge |
5
|
Megasphere |
1
|
Backpack |
4
|
Berserk |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
32
|
Voodoo doll |
5
|
|
Deathmatch
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
42 |
38 |
27
|
Shotgun guy |
34 |
37 |
35
|
Heavy weapon dude |
10 |
13 |
25
|
Imp |
40 |
43 |
49
|
Demon |
61 |
68 |
85
|
Revenant |
24 |
30 |
35
|
Cacodemon |
20
|
Pain elemental |
0 |
1 |
2
|
Hell knight |
4
|
Baron of Hell |
2 |
2 |
3
|
Arachnotron |
8 |
10 |
10
|
Mancubus |
5 |
7 |
8
|
Arch-vile |
6 |
8 |
10
|
Cyberdemon |
2
|
Weapons |
1-2 |
3 |
4-5
|
Super shotgun |
1
|
Chaingun |
1 |
1 |
0
|
Rocket launcher |
1
|
Plasma gun |
2
|
Ammunition |
1-2 |
3 |
4-5
|
Box of shotgun shells |
1
|
Rocket |
32
|
Box of rockets |
38 |
44 |
44
|
Energy cell |
16 |
20 |
22
|
Energy cell pack |
10
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
14
|
Medikit |
10 |
10 |
9
|
Armor |
2
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
3
|
Health bonus |
17
|
Supercharge |
5
|
Megasphere |
1
|
Backpack |
4
|
Berserk |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Teleport landing |
32
|
Voodoo doll |
5
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links