MAP22: Invasion! (Skulldash)

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Skulldash maps
Tier One

01 32 02 03 04 05 28

Tier Two

06 07 08 09 23 29

Tier Three

10 11 12 13 25 30

Tier Four

14 15 16 17 24 31

Tier Five
Community Tier pt.1

33 34 35 36 37 38 39 40 41 42

Community Tier pt.2

43 44 45 46 47 48 49 50 51

This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.
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MAP22: Invasion! is the twenty-second map of Skulldash. It was designed by Joshua O'Sullivan (Dragonfly) and uses the music track "".

Walkthrough[edit]

Map of Invasion!
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Unlock the Bonus 4 area and head to that room (take the steps down on the east side before the middle, then take the northwest path) and pick up the golden skulltoken. (thing 1006) The room is unlocked by shooting at a switch located in the south of the outdoor area with three chaingunners that can be seen descending the stairs to the bonus area.
  2. Unlock the Bonus 3 area and head to that room (take the steps down on the east side before the middle, then take the southwest path) and pick up the red armor. (thing 1015). The room is unlocked by revealing (and using) a switch behind an oddly colored tile in the west wall of the corridor with glass floor above the bonus 3 and 4 areas, where you are ambushed by pinkies, Hell knights and cacodemons. The same tile can be moved in the hub level too, revealing a shootable switch that unlocks a jukebox that lets you select the hub music.
  3. Unlock the Bonus 1 area and head to that room (near the middle, enter the northwest side) and pick up the blue skulltokens. (thing 1707) How this room is unlocked is currently unknown.
  4. Unlock the Bonus 2 area and head to that room (near the middle, enter the northeast side) and pick up the golden skulltokens. (thing 2068) The room is unlocked by pressing on the red checkmark on level 08.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 10, 2022.

Statistics[edit]

Map data[edit]

Things 2075
Vertices 13419
Linedefs 17066
Sidedefs 29135
Sectors 3693

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]