MAP22: R.R.F. Refinary (Memento Mori II)

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This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.
Memento Mori II maps 21-30

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32
Top-secret maps: 01 02

MAP22: R.R.F. Refinary [sic] is the twenty-second level of Memento Mori II. It was designed by Thomas Möller and uses the music track "And Blood Will Spill" by David "Tolwyn" Shaw. It contains a separate area for multiplayer competition. The full title of this level is Reactor Related Fuel Refinary. [sic]

Mission briefing

According to both the text file and the Infopack:

The 22nd sector of our base at IO is our fuel refinary [sic] which produced fuel materials to enable electricity on IO's base by using special reactors.
Scout transmissions report, that the monsters have modified it for their own use. We have vague thoughts, that they replicate themselfes [sic] with it, especially those monsters we call "pigs". Bio scanners report heavy-armored lifeforms in the north-eastern part of the sector - prepare yourself.
Mission objective: Eliminate all intruders, means clean the sector and re-establish [sic] a working refinary [sic] (if possible).
Special note: We can't equip you with heavy weapons this time cause the transmitters to this sector are damaged. So, look out for something you can use. Good luck.

Walkthrough

Map of MAP22
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

The easiest way to kill the only cyberdemon inhabiting this level is to press the switch in the southeast part of the map (near the big, rectangular pool of nukage), which activates four crushers. Open the door west to three small pools of nukage surrounded by railings, run east as fast as possible, lower a small lift marked with a gargoyle to hide from cyberdemon's rockets on the other side of the brick wall. If the cyberdemon follows you, it will teleport itself where the crushers are.

Secrets

  1. At the northwest of the map, take the elevator up, and then drop through the western wall. You will enter a secret room with two bulk cells and a BFG 9000. (sector 64) Enter the teleporter to leave, but be warned that you will be unable to return to this room, for the entrance will become blocked off.
  2. At the bridge southeast of where you grab the red keycard, drop to the north, and look to that direction to find a recess in the wall. Open it to find a backpack and a super shotgun. (sector 108)
  3. In the hallway south of the toxic pools after the bridge, a section of the west wall is completely grey. Open it to find a secret stairway leading to the imps' vantage points, where you can obtain two stimpacks, two cells, two boxes of shells, and a chaingun. (sector 382)
  4. While inside the sewage tunnel, a portion of the northern wall is covered with triangles. Open it to find a computer room with two boxes of shells and a stairway; climb up the stairway to find two more boxes of shells, a bulk cell, and a BFG 900. This secret actually consists of eight sectors, including the staircase, and the upstairs room, all marked as secret. (sector 334)
  5. See secret #4. (sector 335)
  6. See secret #4. (sector 336)
  7. See secret #4. (sector 337)
  8. See secret #4. (sector 341)
  9. See secret #4. (sector 342)
  10. See secret #4. (sector 343)
  11. See secret #4. (sector 678)
  12. In the same computer room as the switch that lowers the platform with the yellow keycard, press on the nearby computer panel with the hazard strip on it to find a hidden corridor with a health bonus, a medikit, and a box of shells. (sector 286) Press on the silver wall in this secret to activate an elevator, ride it up, and then open the metal panel in front of you to obtain another medikit.

Bugs

Because of the presence of items not flagged as multiplayer-only in the deathmatch area, you can only get 60% Items on Hurt Me Plenty or lower, and 75% on Ultra-Violence or higher.

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The Compet-N records for the map are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 12:59 Anthony Soto 2003-02-22 m2221259.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Run Time Player Date File Notes
.zip

Deathmatch

Statistics

Map data

Things 579
Vertexes 2659
Linedefs 3501
Sidedefs 5169
Sectors 806

Things

Monsters ITYTD and HNTR HMP UV and NM
Arachnotrons 6 7 12
Arch-Viles 1 1 1
Barons of Hell 9 10 14
Cacodemons 12 15 24
Chaingunners 13 14 23
Cyberdemons 1 1 1
Demons 23 26 54
Hell Knights 4 5 6
Imps 54 62 91
Lost Souls 10 16 16
Mancubi 3 5 9
Pain Elementals 2 2 2
Revenants 7 8 10
Sergeants 22 24 31
Spectres 3 3 4
Troopers 16 16 16
Powerups ITYTD and HNTR HMP UV and NM
Backpacks 1 1 1
Berserk packs 3 3 2
Blue armors 1 1 1
Green armors 1 1 1
Health bonuses 1 1 1
Medikits 18 18 20
Megaspheres 1 1 1
Stimpacks 29 29 31
Weapons ITYTD and HNTR HMP UV and NM
Chainsaws 3 3 2
Shotguns 0 10 10
Super shotguns 2 6 6
Chainguns 1 2 2
Rocket launchers 1 2 2
Plasma rifles 1 1 2
BFG 9000s 2 2 3
Ammunition ITYTD and HNTR HMP UV and NM
Ammo clips 4 4 4
Bullet boxes 7 7 7
Shells 3 3 3
Shell boxes 36 36 37
Rockets 4 4 4
Rocket boxes 2 2 2
Cells 5 5 5
Bulk cells 4 4 5
Keys ITYTD and HNTR HMP UV and NM
Blue cards 1 1 1
Red cards 1 1 1
Yellow cards 1 1 1

Technical information

Inspiration and development

Trivia

See also

Sources

External links