Difference between revisions of "MAP22 (BF THUD!)"

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{{BF THUD 21-29}}
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{{map|slot=MAP22|nocat=noname}}
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##########  ACHTUNG  ##########
 
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###############################
 
 
 
Please categorize new map articles as follows.
 
  By title: [[Category:Levels by name|Map Name (WAD Name)]] (no ExMy or MAP##).  This is automatic if you use the "name=" parameter with {{map}} (see below).
 
  By author: [[Category:Firstname Lastname levels]] once for each credited designer.
 
  By game title *IF* it is a commercial release (see Category:Stock levels).
 
  If it is a secret level: [[Category:Secret levels]].
 
  If it is missing most of its walkthrough information: {{Level stub}}
 
Additionally, the {{map}} template below will automatically categorize it by slot (see Category:Levels by slot).  For single-level PWADs, add the parameter "nocat=true" to avoid this (otherwise Category:MAP01 would be swamped).  It will also automatically categorize the article by name, sorting it as if the specified slot was missing (see Category:Levels by name).  If the level title starts with "A" or "The", for proper sorting, add the parameter "name=X" where "X" is the name of the level without "A" or "The" at the beginning.
 
 
 
-->
 
{{NavboxTemplateGoesHere 00-99}}
 
{{map|slot=MAP22|nocat=false}}
 
 
{{Level stub}}
 
{{Level stub}}
'''MAP22''' is the twenty-second map of [[BF_THUD!]]. It was designed by [[ ]] and uses the [[Adding custom music|music]] track " ".
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'''MAP22''' is the twenty-second map of [[BF_THUD!]]. It was designed by [[Christen Klie]].
  
 
== Walkthrough ==
 
== Walkthrough ==
[[File: |thumb|300x300px|Map of MAP22]]
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[[File:BF THUD MAP22 map.png|thumb|300x300px|Map of MAP22]]
 
{{Map spots}}
 
{{Map spots}}
  
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===Secrets===
 
===Secrets===
# ('''sector 102''')
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# Shoot the wall north of the start to reveal a room with nine [[Energy cell (Doom)|energy cells]] and a [[plasma rifle]]. ('''sector 102''')
  
 
===Bugs===
 
===Bugs===
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== Deathmatch ==
 
== Deathmatch ==
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===Player spawns===
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This level contains six spawn points:
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# facing south. ('''thing 90''')
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# facing south. ('''thing 91''')
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# facing east. ('''thing 92''')
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# facing west. ('''thing 93''')
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# facing north. ('''thing 94''')
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# facing north. ('''thing 95''')
  
 
== Statistics ==
 
== Statistics ==
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== External links ==
 
== External links ==
*
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* {{dsda2|wad=bf_thud|title=BF THUD! demos}}
  
[[Category:**** levels]]
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[[Category:Christen Klie levels]]

Revision as of 09:45, 26 November 2020

BF THUD! maps 21-29

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 29)

This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP22 is the twenty-second map of BF_THUD!. It was designed by Christen Klie.

Walkthrough

Map of MAP22
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Shoot the wall north of the start to reveal a room with nine energy cells and a plasma rifle. (sector 102)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains six spawn points:

  1. facing south. (thing 90)
  2. facing south. (thing 91)
  3. facing east. (thing 92)
  4. facing west. (thing 93)
  5. facing north. (thing 94)
  6. facing north. (thing 95)

Statistics

Map data

Things 160
Vertices 645*
Linedefs 641
Sidedefs 889
Sectors 105
* The vertex count without the effect of node building is 550.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links