MAP22 (TDUNN Series for Doom II)

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Revision as of 18:45, 27 May 2021 by Getsu Fune (talk | contribs) (Secrets)


TDUNN Series for Doom II maps



This level occupies the map slot MAP22. For other maps which occupy this slot, see Category:MAP22.
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MAP22 is the tenth map of TDUNN Series for Doom II. It was designed by Travers Dunne and Alister Dunne.

Walkthrough

Map of MAP22
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. The main arena is a secret and is impossible to miss. (sector 1)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains nine spawn points:

  1. facing south. (thing 69)
  2. facing north-east. (thing 70)
  3. facing north-west. (thing 71)
  4. facing south-west. (thing 72)
  5. facing south-east. (thing 73)
  6. facing south. (thing 74)
  7. facing east. (thing 75)
  8. facing north. (thing 76)
  9. facing west. (thing 77)

Statistics

Map data

Things 78
Vertices 148*
Linedefs 114
Sidedefs 174
Sectors 11
* The vertex count without the effect of node building is 114.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

This level is reminiscent of Doom's E3M8: Dis.

Trivia

See also

Sources

External links