MAP23: Abandon Hope (Demonfear)

Demonfear maps
Escape Into Conflict

01 02 03 04 05

Into Darkness

06 07 08 09 10

City of Nightmares

11 12 13 14 15 31 32

The Corruption

16 17 18 19 20

The Realms of Hell
The Heart

26 27 28 29 30

This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.

MAP23: Abandon Hope is the twenty-third map of Demonfear. It was designed by Adam Windsor.

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Contents

WalkthroughEdit

Map of Abandon Hope
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. At the start, turn right and open the wall with a blood pool in front of it for a medikit and a box of ammo. (sector 70)
  2. Near the switch on the west side of the map is a platform with gargoyle faces. Step onto this platform and open the wall here for spectres and shotgun shells. At the end, open the cage to collect a soul sphere. (sector 55)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:12.43 Karim El-Sheikh (Kimo Xvirus) 2009-01-22 dfspeed_kimo.zip Plays back with dfearfix.wad
NM speed
UV max 1:19.57 Andrea Rovenski (Cyberdemon531) 2023-03-06 df23-119.zip Plays back with dfearfix.wad
NM 100S
UV -fast 1:35.97 Andrea Rovenski (Cyberdemon531) 2023-04-09 df23f135.zip Plays back with dfearfix.wad
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 16, 2023.

DeathmatchEdit

Player spawnsEdit

This level contains seven spawn points:

  1. facing south. (thing 4)
  2. facing south. (thing 191)
  3. facing north. (thing 192)
  4. facing north. (thing 193)
  5. facing south. (thing 195)
  6. facing north. (thing 198)
  7. facing east. (thing 199)

StatisticsEdit

Map dataEdit

Things 223
Vertices 565*
Linedefs 665
Sidedefs 986
Sectors 145
* The vertex count without the effect of node building is 501.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit