Difference between revisions of "MAP23: Anomalie Eternelle (180 Minutes Pour Vivre)"

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== Trivia ==
 
== Trivia ==
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* The map's title translates to "eternal anomaly".
  
 
== See also ==
 
== See also ==

Revision as of 14:22, 28 December 2020

180 Minutes Pour Vivre maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32
Bonus map: 30

This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP23: Anomalie Eternelle is the twenty-third map of 180 Minutes Pour Vivre. It was designed by Maxime Bisiaux (Datacore) and William Huber (WH-Wilou84), and uses the music track " ".

Walkthrough

Map of Anomalie Eternelle
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 69)
  2. (sector 149)
  3. (sector 157)
  4. (sector 195)
  5. (sector 207)
  6. (sector 253)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing west. (thing 210)
  2. facing north. (thing 211)
  3. facing east. (thing 212)
  4. facing north. (thing 213)

Statistics

Map data

Things 1091
Vertices 2906*
Linedefs 2629
Sidedefs 3827
Sectors 458
* The vertex count without the effect of node building is 2319.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

  • The map's title translates to "eternal anomaly".

See also

Sources

External links