Difference between revisions of "MAP23: Ascending to the Stars (Hell Revealed)"

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(Strategy)
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==Strategy==
 
==Strategy==
 
[[Image:HR MAP23 map.png|thumb|230px|Automap view of MAP23: Ascending to the Stars]]
 
[[Image:HR MAP23 map.png|thumb|230px|Automap view of MAP23: Ascending to the Stars]]
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===Walkthrough===
  
 
Be prepared for massive battles in every room-from the beginning where you start till the very end. Ammo is plentiful throughout this level, so don't worry about unloading your strongest weapons at the adversaries you'll face.
 
Be prepared for massive battles in every room-from the beginning where you start till the very end. Ammo is plentiful throughout this level, so don't worry about unloading your strongest weapons at the adversaries you'll face.
  
===Walkthrough===
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The massive swarms of [[Arch-vile|Arch-viles]] at the end area of the level can present a challenging exit-you won't get through without being hit at least once, and to make matters worse, there's a [[Cyberdemon]] at the other end! Fortunarely, there's plenty of rocket pickups at your disposal. Use them well.
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===Secrets===
 
===Secrets===
 
#After the long corridor and after crossing the "bridge" you enter a rectangular room with a central pillar. In the eastern wall is a secret door revealing a [[Combat armor]], shotgun ammo and a [[Backpack]].
 
#After the long corridor and after crossing the "bridge" you enter a rectangular room with a central pillar. In the eastern wall is a secret door revealing a [[Combat armor]], shotgun ammo and a [[Backpack]].

Revision as of 13:43, 21 October 2009

This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.
Hell Revealed maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

Ambushed by Mancubi

MAP23: Ascending to the Stars, designed by Yonatan Donner, is the twenty-third map of Hell Revealed.

Description

Barons and Spiders

According to the Hell Revealed info pack:

You enter some sort of a flying technological base with heavy resistance, especially around the red key. You will have to penetrate Blue Sector, a little-known radioactive area, in order to get one of the keys. Your mission is to destroy the main reactor of the base.
Size: large
Difficulty: very hard

Strategy

Automap view of MAP23: Ascending to the Stars

Walkthrough

Be prepared for massive battles in every room-from the beginning where you start till the very end. Ammo is plentiful throughout this level, so don't worry about unloading your strongest weapons at the adversaries you'll face.

The massive swarms of Arch-viles at the end area of the level can present a challenging exit-you won't get through without being hit at least once, and to make matters worse, there's a Cyberdemon at the other end! Fortunarely, there's plenty of rocket pickups at your disposal. Use them well.

Secrets

  1. After the long corridor and after crossing the "bridge" you enter a rectangular room with a central pillar. In the eastern wall is a secret door revealing a Combat armor, shotgun ammo and a Backpack.
  2. In the blueish radiation-area you have to ascend a staircase to a room with a central pillar. Activate either of the flat sides of the pillar to lower a platform you can ride up on to collect two Bulk cells.
  3. In the very same room as secret #2 open the eastern wall (directly opposite of the niche with the teleporter) to open yet another niche with yet another teleporter. This will take you to the large area where the Spider Mastermind was - collect a Megasphere there.

Note: Since there are two Computer map-items in this level it´s impossible to reach 100% item-ratio.

Speedrunning

See:

Statistics

Map data

Things 646
Vertices 1901
Linedefs 2094
Sidedefs 3311
Sectors 295

Things

Monsters ITYTD and HNTR HMP UV and NM
Spider Masterminds 0 1 1
Sergeants 2 2 2
Cyberdemons 1 4 7
Arch-Viles 4 9 31
Chaingunners 25 28 33
Revenants 6 12 16
Mancubi 10 25 33
Arachnotrons 15 29 29
Hell Knights 6 30 15
Romero's heads 3 3 3
Imps 52 83 115
Demons 9 9 9
Barons of Hell 31 38 44
Troopers 16 16 16
Cacodemons 5 11 16
Powerups ITYTD and HNTR HMP UV and NM
Megaspheres 2 2 1
Stimpacks 10 10 10
Medikits 30 30 30
Soul spheres 4 4 4
Blue armors 2 2 2
Radiation suits 2 2 2
Computer maps 2 2 2
Weapons ITYTD and HNTR HMP UV and NM
Super shotguns 1 1 1
Shotguns 1 1 1
Rocket launchers 1 1 1
Plasma guns 1 1 1
BFG 9000s 1 1 0
Ammunition ITYTD and HNTR HMP UV and NM
Backpacks 1 1 1
Bulk cells 14 14 12
Rocket boxes 35 35 35
Shell boxes 64 64 64