Difference between revisions of "MAP23: Chimera (Akeldama)"

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== Areas / screenshots ==
 
== Areas / screenshots ==
 
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Akeldama_MAP23_1.png|Starting room
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Akeldama_MAP23_2.png|Exit area
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Akeldama_MAP23_3.png|Intermission
 
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</gallery>
  

Revision as of 05:23, 8 March 2021

Akeldama maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP23: Chimera is the twenty-third map of Akeldama. It was designed by Michael Jan Krizik (valkiriforce) and uses the music track " ".

Walkthrough

Map of Chimera
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. At the northwest part of the map, take the east steps and go towards the north window. Look west for a switch to shoot. Head south after shooting it, onto a ledge, then east and southeast to get a soul sphere. (sector 54)
  2. In the red key area, take the northwest steps and head east a bit, then look south. Shoot the satyr switch to the south, then head south from where the red key is to get a green armor and rockets. (sector 526)
  3. At the southwest part of the map, climb some steps to the north and head west to where a medikit is. A hidden switch is here. Flip it then head northeast to a staircase going down. The door ahead will open revealing a mancubus and a megasphere. (sector 698)
  4. Head behind the exit to find a soul sphere. (sector 835)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Statistics

Map data

Things 908
Vertices 4896*
Linedefs 5470
Sidedefs 8032
Sectors 896
* The vertex count without the effect of node building is 4260.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links