Difference between revisions of "MAP23: Chimera (Akeldama)"
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== External links == | == External links == | ||
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[[Category:Michael Jan Krizik levels]] | [[Category:Michael Jan Krizik levels]] | ||
[[Category:Levels with extra monsters in co-op]] | [[Category:Levels with extra monsters in co-op]] |
Revision as of 10:50, 9 July 2020
Akeldama maps 21-30 |
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This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP23: Chimera is the twenty-third map of Akeldama. It was designed by Michael Jan Krizik (valkiriforce) and uses the music track " ".
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- At the northwest part of the map, take the east steps and go towards the north window. Look west for a switch to shoot. Head south after shooting it, onto a ledge, then east and southeast to get a soul sphere. (sector 54)
- In the red key area, take the northwest steps and head east a bit, then look south. Shoot the satyr switch to the south, then head south from where the red key is to get a green armor and rockets. (sector 526)
- At the southwest part of the map, climb some steps to the north and head west to where a medikit is. A hidden switch is here. Flip it then head northeast to a staircase going down. The door ahead will open revealing a mancubus and a megasphere. (sector 698)
- Head behind the exit to find a soul sphere. (sector 835)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
Statistics
Map data
Things | 908 |
Vertices | 4896* |
Linedefs | 5470 |
Sidedefs | 8032 |
Sectors | 896 |
Things
This level contains the following numbers of things per skill level:
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