Difference between revisions of "MAP23: Dispensary Alpha (STRAIN)"

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This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]:
 
This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]:
  
<!-- {{Things}} requires extensive custom mapping -->
+
{{col-begin}}
 +
{{col-break|width=33%}}
 +
{| {{prettytable|style=text-align: center;}}
 +
!colspan="4"|Single-player
 +
|-
 +
![[Monster|Monsters]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Zombieman]]||11||15||11
 +
|-
 +
|style="text-align: left;"|[[Shotgun guy]]||21||30||35
 +
|-
 +
|style="text-align: left;"|[[Imp]]||10||15||16
 +
|-
 +
|style="text-align: left;"|[[Cacodemon]]||2||3||3
 +
|-
 +
|style="text-align: left;"|[[Hell knight]]||4||4||3
 +
|-
 +
|style="text-align: left;"|[[Baron of Hell]]||5||9||8
 +
|-
 +
|style="text-align: left;"|[[Arch-vile]]||0||2||2
 +
|-
 +
|style="text-align: left;"|[[STRAIN#Monsters|Class 2 imp]]||12||17||21
 +
|-
 +
|style="text-align: left;"|[[Heavy weapon dude|Subverted guard]]||8||20||25
 +
|-
 +
|style="text-align: left;"|Doppleganger||colspan="3"|5
 +
|-
 +
|style="text-align: left;"|Holobot||0||2||2
 +
|-
 +
|style="text-align: left;"|Invisible holobot||2||6||7
 +
|-
 +
|style="text-align: left;"|Polydrone||5||8||10
 +
|-
 +
|style="text-align: left;"|Skinless demon||5||11||14
 +
|-
 +
|style="text-align: left;"|Minister of Hate||1||3||3
 +
|-
 +
|style="text-align: left;"|Demon lord||1||3||8
 +
|-
 +
![[Weapon|Weapons]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Chainsaw]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Super shotgun]]||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|[[Chaingun]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[Rocket launcher]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[STRAIN#Weapons|Sawed-off]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|NFG||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Psychic blaster||colspan="3"|1
 +
|-
 +
![[Ammo|Ammunition]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Clip]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Box of bullets]]||8||9||9
 +
|-
 +
|style="text-align: left;"|[[4 shotgun shells]]||7||9||10
 +
|-
 +
|style="text-align: left;"|[[Box of shotgun shells]]||9||11||12
 +
|-
 +
|style="text-align: left;"|[[Box of rockets]]||12||12||13
 +
|-
 +
|style="text-align: left;"|Mini-battery||7||8||7
 +
|-
 +
|style="text-align: left;"|Battery||colspan="3"|8
 +
|-
 +
![[Item#Doom games|Health & Armor]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Stimpack]]||colspan="3"|12
 +
|-
 +
|style="text-align: left;"|[[Medikit]]||22||23||26
 +
|-
 +
|style="text-align: left;"|[[Armor]]||colspan="3"|5
 +
|-
 +
|style="text-align: left;"|[[Megaarmor]]||colspan="3"|3
 +
|-
 +
!Items!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Armor bonus]]||colspan="3"|19
 +
|-
 +
|style="text-align: left;"|[[Health bonus]]||colspan="3"|18
 +
|-
 +
|style="text-align: left;"|[[Supercharge]]||colspan="3"|6
 +
|-
 +
|style="text-align: left;"|[[Megasphere]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Backpack]]||colspan="3"|6
 +
|-
 +
|style="text-align: left;"|[[Computer area map]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Light amplification visor]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Partial invisibility]]||colspan="3"|2
 +
|-
 +
![[Key|Keys]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Blue keycard||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Red keycard||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Yellow keycard||colspan="3"|1
 +
|-
 +
!Miscellaneous!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|17
 +
|}
 +
{{col-break}}
 +
{| {{prettytable|style=text-align: center;}}
 +
!colspan="4"|Multiplayer
 +
|-
 +
!Monsters!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Zombieman||11||15||11
 +
|-
 +
|style="text-align: left;"|Shotgun guy||21||30||35
 +
|-
 +
|style="text-align: left;"|Imp||10||15||16
 +
|-
 +
|style="text-align: left;"|Cacodemon||2||3||3
 +
|-
 +
|style="text-align: left;"|Hell knight||4||4||3
 +
|-
 +
|style="text-align: left;"|Baron of Hell||5||9||8
 +
|-
 +
|style="text-align: left;"|Arch-vile||0||2||2
 +
|-
 +
|style="text-align: left;"|Class 2 imp||12||17||21
 +
|-
 +
|style="text-align: left;"|Subverted guard||8||20||25
 +
|-
 +
|style="text-align: left;"|Doppleganger||colspan="3"|5
 +
|-
 +
|style="text-align: left;"|Holobot||0||2||2
 +
|-
 +
|style="text-align: left;"|Invisible holobot||2||6||7
 +
|-
 +
|style="text-align: left;"|Polydrone||5||8||10
 +
|-
 +
|style="text-align: left;"|Skinless demon||5||11||14
 +
|-
 +
|style="text-align: left;"|Minister of Hate||1||3||3
 +
|-
 +
|style="text-align: left;"|Demon lord||1||3||8
 +
|-
 +
!Weapons!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Chainsaw||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Super shotgun||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|Chaingun||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Rocket launcher||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Sawed-off||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|NFG||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Psychic blaster||colspan="3"|1
 +
|-
 +
!Ammunition!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Clip||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Box of bullets||8||9||9
 +
|-
 +
|style="text-align: left;"|4 shotgun shells||7||9||10
 +
|-
 +
|style="text-align: left;"|Box of shotgun shells||9||11||12
 +
|-
 +
|style="text-align: left;"|Box of rockets||12||12||13
 +
|-
 +
|style="text-align: left;"|Mini-battery||7||8||7
 +
|-
 +
|style="text-align: left;"|Battery||colspan="3"|8
 +
|-
 +
!Health & Armor!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Stimpack||colspan="3"|21
 +
|-
 +
|style="text-align: left;"|Medikit||25||26||29
 +
|-
 +
|style="text-align: left;"|Armor||colspan="3"|5
 +
|-
 +
|style="text-align: left;"|Megaarmor||colspan="3"|3
 +
|-
 +
!Items!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Armor bonus||colspan="3"|19
 +
|-
 +
|style="text-align: left;"|Health bonus||colspan="3"|18
 +
|-
 +
|style="text-align: left;"|Supercharge||colspan="3"|6
 +
|-
 +
|style="text-align: left;"|Megasphere||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Backpack||colspan="3"|6
 +
|-
 +
|style="text-align: left;"|Computer area map||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Light amplification visor||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Partial invisibility||colspan="3"|2
 +
|-
 +
!Keys!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Blue keycard||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Red keycard||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Yellow keycard||colspan="3"|1
 +
|-
 +
!Miscellaneous!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|[[Deathmatch start]]||colspan="3"|6
 +
|-
 +
|style="text-align: left;"|Teleport landing||colspan="3"|17
 +
|}
 +
{{col-end}}
  
 
== Technical information ==
 
== Technical information ==

Revision as of 08:38, 1 July 2020

STRAIN maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP23: Dispensary Alpha is the twenty-third map of STRAIN. It was designed by Anthony Czerwonka (Adelusion) and uses the music track " ".

Walkthrough

Map of Dispensary Alpha
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Take the teleporter in the southeast part of the map to reach the southwest area of the hub. Use the switch here, then exit the hub to the west. Go north, then on the southwest platform to find a box of ammo, a battery, a soul sphere, and a box of shotgun shells. (sector 64)
  2. To get the soul sphere at the southeast end of the map, go to the switches at the north wall and use the rightmost switch at the north wall. This raises the inner ledge all the way to the soul sphere. Then face the leftmost switch on the north wall, and while backpedaling, use it. If you backpedal fast enough, you will be on the outer ledge as it rises to the soul sphere. If you miss it, you can reset by pressing the middle switch on the north wall and the switch south of it. (sector 240)
  3. In the central hub, take the central lift up and use the teleporter to the northwest. Head behind where you teleporter to reach an area where you can choose to get either a soul sphere, a megaarmor, and partial invisibility, or a psychic blaster, megasphere, and light amplification visor. (sector 242)
  4. At the triangular-shaped teleporter where the exit is, enter it from the northwest side to reach the area where Secret #3 is, except in a different area. You can now get the other supplies that you may have missed from the previous secret. (sector 244)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains six spawn points:

  1. facing west. (thing 6)
  2. facing south. (thing 170)
  3. facing south-west. (thing 171)
  4. facing north. (thing 183)
  5. facing north-east. (thing 211)
  6. facing west. (thing 322)

Statistics

Map data

Things 445
Vertices 1544*
Linedefs 1596
Sidedefs 2272
Sectors 299
* The vertex count without the effect of node building is 1310.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links