MAP23: Gateway to Inverness (GothicDM 2)

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GothicDM 2 maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 31 32 16 17 18 19 20
(21 - 30)

This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.
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MAP23: Gateway to Inverness is the twenty-third map of GothicDM 2, a deathmatch megawad. It was designed by Anthony Czerwonka (Adelusion) and Chris Martin (Hypostimus), and uses the music track "Rise in Flames" by Marc Pullen (Fanatic).

Analysis[edit]

Spawn pointsUnmarked
Map of Gateway to Inverness, cropped to only show the playable area

Map layout[edit]

Player spawns[edit]

This level contains eleven spawn points:

  1. facing south. (thing 39)
  2. facing south. (thing 40)
  3. facing north-east. (thing 41)
  4. facing south-west. (thing 42)
  5. facing south-east. (thing 43)
  6. facing east. (thing 44)
  7. facing south-east. (thing 45)
  8. facing south-east. (thing 55)
  9. facing south-east. (thing 57)
  10. facing north. (thing 59)
  11. facing south-east. (thing 64)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 126
Vertices 2607*
Linedefs 2814
Sidedefs 4165
Sectors 376
* The vertex count without the effect of node building is 2235.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 3 2 2
Shotgun 12 6 3
Super shotgun 0 8 4
Chaingun 7 4 2
Rocket launcher 0 5 1
Plasma gun 0 0 1
BFG9000 0 0 1
Ammunition 1-2 3 4-5
Clip 3 2 2
4 shotgun shells 5 4 3
Rocket 0 4 4
Energy cell 0 0 1
Health & Armor 1-2 3 4-5
Stimpack 2
Medikit 1
Armor 1 0 0
Items 1-2 3 4-5
Armor bonus 5 5 0
Health bonus 5 5 0
Supercharge 1 1 0
Megasphere 1
Miscellaneous 1-2 3 4-5
Deathmatch start 11

See also[edit]

External links[edit]