This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.
MAP23: Hard Attack is the twenty-third map of Community Chest 3. It was designed by Ronald Lubbelinkhof (Dutch Devil) and uses the music track from MAP06 of TNT: Evilution.
Walkthrough
Essentials
Other points of interest
Secrets
- There's a recess in the wall to the left of the red door in the first hallway. Open it to find a lift leading to a room with a chainsaw and a teleporter, which will take you to the nearby outdoor area. On the central platform behind the crates there's a plasma rifle (sector 182); attempting to grab it will open a compartment with some monsters.
- In the room with a teleporter, southwest of the red key, there is a wall which, unlike all other nearby walls, doesn't have a light on it. Open this wall to find a backpack and a switch. Throw the switch to raise the bars blocking your way to the supercharge at the northwest of the area. (sector 399)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos
Style |
Time |
Player |
Date |
File |
Notes
|
|
|
|
|
|
|
This information was last verified in its entirety on January 22, 2018.
Deathmatch
Statistics
Map data
* The vertex count without the effect of node building is 7272.
Things
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
16
|
Shotgun guy |
18 |
22 |
22
|
Heavy weapon dude |
8 |
18 |
18
|
Imp |
75 |
94 |
106
|
Lost soul |
4
|
Demon |
6 |
12 |
12
|
Spectre |
3
|
Revenant |
3 |
6 |
10
|
Hell knight |
7 |
14 |
16
|
Baron of Hell |
0 |
3 |
5
|
Mancubus |
3
|
Arch-vile |
1 |
1 |
2
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Shotgun |
1
|
Super shotgun |
3
|
Chaingun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
17
|
Box of bullets |
5
|
4 shotgun shells |
21
|
Box of shotgun shells |
5
|
Rocket |
45
|
Energy cell |
2
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
12
|
Medikit |
4
|
Armor |
1
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
10
|
Health bonus |
20
|
Supercharge |
1
|
Backpack |
1
|
Berserk |
1
|
Radiation shielding suit |
2
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Exploding barrel |
9
|
Teleport landing |
17
|
|
Deathmatch
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
16
|
Shotgun guy |
18 |
22 |
22
|
Heavy weapon dude |
8 |
18 |
18
|
Imp |
75 |
94 |
106
|
Lost soul |
4
|
Demon |
6 |
12 |
12
|
Spectre |
3
|
Revenant |
3 |
6 |
10
|
Hell knight |
7 |
14 |
16
|
Baron of Hell |
0 |
3 |
5
|
Mancubus |
3
|
Arch-vile |
1 |
1 |
2
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Shotgun |
2
|
Super shotgun |
4
|
Chaingun |
2
|
Rocket launcher |
2
|
Plasma gun |
1
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
17
|
Box of bullets |
6
|
4 shotgun shells |
25
|
Box of shotgun shells |
6
|
Rocket |
45
|
Energy cell |
8
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
12
|
Medikit |
6
|
Armor |
2
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
10
|
Health bonus |
20
|
Supercharge |
1
|
Megasphere |
1
|
Backpack |
1
|
Berserk |
1
|
Radiation shielding suit |
3
|
Miscellaneous |
1-2 |
3 |
4-5
|
Deathmatch start |
10
|
Exploding barrel |
9
|
Teleport landing |
17
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links