MAP23: Hunt for the Blue Light (32in24-6)

32in24-6 maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
31 32 33 34 35 36 37 38 39 40
41 42 43 44 45 00

This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP23: Hunt for the Blue Light is the twenty-third map of 32in24-6, a deathmatch megawad. It was designed by Kim Bach (Torn).

Contents

AnalysisEdit

Spawn pointsUnmarked
Map of Hunt for the Blue Light

Map layoutEdit

Player spawnsEdit

This level contains eight spawn points:

  1. facing north-east. (thing 9)
  2. facing north-west. (thing 10)
  3. facing south-west. (thing 11)
  4. facing south-east. (thing 12)
  5. facing south-east. (thing 16)
  6. facing north-east. (thing 20)
  7. facing north-west. (thing 21)
  8. facing south-west. (thing 22)

Areas / screenshotsEdit

StatisticsEdit

Map dataEdit

Things 58
Vertices 415*
Linedefs 405
Sidedefs 586
Sectors 71
* The vertex count without the effect of node building is 330.

ThingsEdit

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 1
Shotgun 4
Super shotgun 8
Chaingun 4
Rocket launcher 4
Plasma gun 1
Ammunition 1-2 3 4-5
Box of rockets 8
Energy cell pack 4
Miscellaneous 1-2 3 4-5
Deathmatch start 8

See alsoEdit

External linksEdit