MAP23: Leviathan's Vault (Literalism)

Literalism maps 21-26

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 26)

This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.
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MAP23: Leviathan's Vault is the twenty-third map of Literalism. It was designed by Cole Bryden (thelamp) and uses the music track "Getting Too Tense" from Doom II, composed by Bobby Prince. The par time defined in MAPINFO is 3:00.

Contents

WalkthroughEdit

Map of Leviathan's Vault
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. Lower the water level once, then head to the enclosed area northwest of the gold pile. There is a megaarmor behind the green walls. It is possible to access this secret when the water level is still up by jumping from the steps to the megaarmor, however it is impossible to leave when the water level is up. (sector 300)
  2. Head to the Icon of Sin face and head north, using the marble face there to find rockets and a box of rockets. (sector 225)
  3. Head to the Icon of Sin face and head south, using the marble face there to find rockets and a box of rockets. (sector 224)
  4. At the west hall, head southeast of the BFG9000 and use the marble face on the east wall to find a soul sphere. (sector 222)
  5. At the west hall, head northwest of the BFG9000 and use the marble face on the east wall to find a soul sphere. (sector 223)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 0:54.49 Santtu Pesonen (MFG38) 2024-01-07 lit23o5449.zip

The data was last verified in its entirety on January 27, 2024.

StatisticsEdit

Map dataEdit

Things 539
Vertices 2497*
Linedefs 2469
Sidedefs 4258
Sectors 360
* The vertex count without the effect of node building is 2044.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit