MAP23: Poison Ivy II (Speed of Doom)

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Revision as of 15:48, 13 March 2018 by Ryan W (talk | contribs) (fix copy-paste error (I THINK... I remembered that SoD had multiple releases, so maybe the slots were rearranged? But a look through the bibliography says not))


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Speed of Doom maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32 33

This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.

MAP23: Poison Ivy II is the twenty-third map of Speed of Doom. It was designed by Josh Sealy and uses Great Hall, an original track by James Paddock. The par time is unknown.

Walkthrough

Map of Poison Ivy II
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

There is no official secret but you can strafe jump to all the places with ammo and powerups.

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for this map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed 00:03 Graim 2010-05-25 sd23-003.zip
NM speed
UV max 04:35 Nevanos 2012-04-17 sd23-435.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Last updated on June 19, 2013.

Multiplayer records

Run Time Players Date File Notes

Last updated on June 19, 2013.

Miscellaneous demos

Run Time Player Date File Notes
UV max TAS 02:42 Phml 2010-06-06 sd23x242.zip
First Demo Attempt 36:29 Nikolay Kamnev (Heretic) 2010-03-20 sod-hrt.zip 1

1. ^ Final time of 24:50.

Last updated on June 19, 2013.

Deathmatch

Statistics

Map data

Things 378
Vertices 4791*
Linedefs 4530
Sidedefs 8208
Sectors 580
* The vertex count without the effect of node building is 3662.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links