MAP23: Poop Processing (32in24-9)
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Revision as of 07:00, 24 June 2019 by XymphBot (talk | contribs) (→Analysis: Automated edit - Map links, caption & dimensions)
32in24-9 maps 21-30 |
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This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP23: Poop Processing is the twenty-third map of 32in24-9, a 1v1 deathmatch megawad. It was designed by Doomsphere and uses the music track "Complex 13," originally composed by Sascha Dikiciyan (Sonic Mayhem) for Quake II: Ground Zero, sequenced to MIDI.
Contents
Analysis
Map layout
Player spawns
This level contains eight spawn points:
- facing south-east. (thing 0)
- facing south-west. (thing 1)
- facing south. (thing 2)
- facing south. (thing 3)
- facing east. (thing 4)
- facing west. (thing 5)
- facing north-west. (thing 6)
- facing north-east. (thing 7)
Areas / screenshots
Statistics
Map data
Things | 48 |
Vertices | 566* |
Linedefs | 613 |
Sidedefs | 912 |
Sectors | 151 |
Things
This level contains the following numbers of things per skill level:
Multiplayer | |||
---|---|---|---|
Weapons | 1-2 | 3 | 4-5 |
Shotgun | 8 | ||
Super shotgun | 1 | ||
Chaingun | 2 | ||
Ammunition | 1-2 | 3 | 4-5 |
Box of bullets | 3 | ||
4 shotgun shells | 18 | ||
Box of shotgun shells | 1 | ||
Health & Armor | 1-2 | 3 | 4-5 |
Stimpack | 4 | ||
Medikit | 2 | ||
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 8 |