MAP23: Poop Processing (32in24-9)

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Revision as of 07:00, 24 June 2019 by XymphBot (talk | contribs) (Analysis: Automated edit - Map links, caption & dimensions)


32in24-9 maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
31 32 33 34 35 36 37 38 39 40
41 42 43 44 45

This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.
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MAP23: Poop Processing is the twenty-third map of 32in24-9, a 1v1 deathmatch megawad. It was designed by Doomsphere and uses the music track "Complex 13," originally composed by Sascha Dikiciyan (Sonic Mayhem) for Quake II: Ground Zero, sequenced to MIDI.

Analysis

Spawn pointsUnmarked
Map of Poop Processing

Map layout

Player spawns

This level contains eight spawn points:

  1. facing south-east. (thing 0)
  2. facing south-west. (thing 1)
  3. facing south. (thing 2)
  4. facing south. (thing 3)
  5. facing east. (thing 4)
  6. facing west. (thing 5)
  7. facing north-west. (thing 6)
  8. facing north-east. (thing 7)

Areas / screenshots

Statistics

Map data

Things 48
Vertices 566*
Linedefs 613
Sidedefs 912
Sectors 151
* The vertex count without the effect of node building is 468.

Things

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Shotgun 8
Super shotgun 1
Chaingun 2
Ammunition 1-2 3 4-5
Box of bullets 3
4 shotgun shells 18
Box of shotgun shells 1
Health & Armor 1-2 3 4-5
Stimpack 4
Medikit 2
Miscellaneous 1-2 3 4-5
Deathmatch start 8

See also

External links