MAP23: Romero's Base (Bella II)

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Revision as of 03:52, 5 July 2019 by XymphBot (talk | contribs) (Automated edit - Add par time from MAPINFO)


Bella II maps 21-30

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
(21 - 30)
31 32 33 34 35
Secret maps: 36 37 38 39 40
Bonus maps: 97 98 99

This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.
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MAP23: Romero's Base is the twenty-third map of Bella II. It was designed by Paul Corfiatis and uses the music track " ". The par time defined in MAPINFO is 1:00.

Walkthrough

Map of Romero's Base
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 70)
  2. (sector 83)
  3. (sector 86)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing east. (thing 124)
  2. facing east. (thing 125)
  3. facing north. (thing 126)
  4. facing west. (thing 127)

Statistics

Map data

Things 133
Vertices 800*
Linedefs 798
Sidedefs 1193
Sectors 88
* The vertex count without the effect of node building is 652.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links