MAP23: Tombstone (The Plutonia Experiment)
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Plutonia maps 21-30 |
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This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.
MAP23: Tombstone is the twenty-third map of The Plutonia Experiment. It was designed by Milo Casali and uses the music track "Bye Bye American Pie" from Doom II (the same as Doom II's MAP23: Barrels o' Fun).
Contents
Walkthrough
Essentials
Secrets
- At the very beginning of the level, head straight forward until you hit a wall. Open it to get some rockets.
- From the level start, heading either east or west will take you to identical blood-floored rooms. In addition to this main passage running between the two, there are two additional narrow passages to the north and south. Go through the southern one (which is lined with armor bonuses). About halfway through you will see a section of the grey brick wall that lacks the green slime found on the surrounding walls. Open it to get some more rocket ammunition.
- There is a yellow door just northeast of the starting rooms. The wall next to it, like the previous two secrets, lacks the green slime the other walls have. There are even more rockets behind it, as well as a teleporter pad.
- Step onto the (fake) teleporter pad in secret #3 to lower a nearby column, revealing a megasphere.
- In the blood-floored room the red skull key is in, there is a dark passage off to the south, between two glowing skull decorations. Step onto the platform at the end of this passage and flip the switch to lower the lift to a hidden soul sphere.
Bugs
- This level can not be played in deathmatch, because there are no deathmatch starts. This bug is not present in an alternate version of PLUTONIA.WAD found on a specific version of the id Anthology.
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The Compet-N records for the map are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 01:31 | Adam Williamson | 2003-03-09 | pl23-131.zip | |
NM speed | 01:51 | Drew DeVore (stx-Vile) | 2002-11-13 | pn23-151.zip | |
UV max | 06:26 | Drew DeVore (stx-Vile) | 2002-05-26 | pl23-626.zip | |
NM100S | 02:15 | Drew DeVore (stx-Vile) | 2003-03-04 | ps23-215.zip | |
UV -fast | 09:22 | vdgg | 2011-08-13 | pf23-922.zip | |
UV -respawn | 04:44 | vdgg | 2013-04-15 | pr23-444.zip | |
UV Tyson | |||||
UV pacifist | 01:39 | Adam Williamson | 2003-03-08 | pp23-139.zip |
The data was last verified in its entirety on May 5, 2013.
Statistics
Map data
Things | 547 |
Vertices | 1916* |
Linedefs | 1958 |
Sidedefs | 2961 |
Sectors | 245 |
* The vertex count without the effect of node building is 1682.
Things
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Sergeants | 28 | 28 | 28 |
Spectres | 22 | 22 | 22 |
Imps | 30 | 30 | 30 |
Demons | 7 | 7 | 7 |
Barons of Hell | 3 | 3 | 3 |
Troopers | 16 | 16 | 16 |
Cacodemons | 16 | 16 | 16 |
Arch-Viles | 3 | 3 | 3 |
Pain Elementals | 7 | 7 | 7 |
Chaingunners | 20 | 20 | 20 |
Revenants | 36 | 36 | 36 |
Mancubi | 1 | 1 | 1 |
Hell Knights | 7 | 7 | 7 |
Powerups | ITYTD and HNTR | HMP | UV and NM |
Backpacks | 1 | 1 | 1 |
Stim packs | 34 | 34 | 34 |
Soul spheres | 2 | 2 | 2 |
Health bonuses | 65 | 65 | 65 |
Armor bonuses | 27 | 27 | 27 |
Green armors | 1 | 1 | 1 |
Blue armors | 2 | 2 | 2 |
Invisibilities | 1 | 1 | 1 |
Megasphere | 1 | 1 | 1 |
Weapons | ITYTD and HNTR | HMP | UV and NM |
Rocket launchers | 1 | 1 | 1 |
Plasma guns | 1 | 1 | 1 |
BFG 9000s | 1 | 1 | 1 |
Super shotguns | 1 | 1 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Ammo clips | 4 | 4 | 4 |
Shells | 44 | 44 | 44 |
Rockets | 53 | 53 | 53 |
Rocket boxes | 7 | 7 | 7 |
Energy cells | 17 | 17 | 17 |
Shell boxes | 11 | 11 | 11 |
Keys | ITYTD and HNTR | HMP | UV and NM |
Red skulls | 1 | 1 | 1 |
Yellow skulls | 1 | 1 | 1 |
Blue skulls | 1 | 1 | 1 |
Barrels | ITYTD and HNTR | HMP | UV and NM |
Exploding barrels | 18 | 18 | 18 |