Difference between revisions of "MAP23: Vestibule of Plague (Hellcore)"

From DoomWiki.org

[checked revision][checked revision]
m (Automated edit - Add extra Co-op monsters/equipment categories)
(Secrets)
 
Line 13: Line 13:
  
 
===Secrets===
 
===Secrets===
# ('''sector 55''')
+
# When you reach the locker rooms, head into the left locker room and face the east wall. Open the locker that is third from the right to find a [[berserk pack]]. ('''sector 55''')
# ('''sector 382''')
+
# After getting the red [[key]], head back to the starting point and open the red door. Go through, but then go back to the [[teleporter]] that led you to the red key. You can either teleport and then return to that same teleporter, or you can approach the teleporter from the [[blood]]. Either way, turn around and open the wall behind you. Follow the passage to find a [[megasphere]] guarded by an [[arch-vile]] ([[baron of Hell]] on [[Skill level|Hey, Not Too Rough or lower]]). ('''sector 382''')
# ('''sector 388''')
+
# Inside the room just before the blue key room, you can find a switch tucked somewhere in the southwest corner. After pressing this switch, run north to find a [[computer area map]] in an alcove. ('''sector 388''')
  
 
===Bugs===
 
===Bugs===

Latest revision as of 16:55, 7 August 2019

Hellcore maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.

MAP23: Vestibule of Plague is the twenty-third map of Hellcore. It was designed by Devon West (Darkfyre) and uses the music track " ".

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough[edit]

Map of Vestibule of Plague
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. When you reach the locker rooms, head into the left locker room and face the east wall. Open the locker that is third from the right to find a berserk pack. (sector 55)
  2. After getting the red key, head back to the starting point and open the red door. Go through, but then go back to the teleporter that led you to the red key. You can either teleport and then return to that same teleporter, or you can approach the teleporter from the blood. Either way, turn around and open the wall behind you. Follow the passage to find a megasphere guarded by an arch-vile (baron of Hell on Hey, Not Too Rough or lower). (sector 382)
  3. Inside the room just before the blue key room, you can find a switch tucked somewhere in the southwest corner. After pressing this switch, run north to find a computer area map in an alcove. (sector 388)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains ten spawn points:

  1. facing north. (thing 12)
  2. facing south. (thing 275)
  3. facing east. (thing 295)
  4. facing north. (thing 297)
  5. facing south. (thing 298)
  6. facing east. (thing 300)
  7. facing north-east. (thing 301)
  8. facing west. (thing 307)
  9. facing south-west. (thing 323)
  10. facing east. (thing 327)

Statistics[edit]

Map data[edit]

Things 360
Vertices 7820*
Linedefs 7095
Sidedefs 12247
Sectors 506
* The vertex count without the effect of node building is 5903.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]