Difference between revisions of "MAP23 (TDUNN Series for Doom II)"

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{{TDUNN Series for Doom II}}
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{{map|slot=MAP23|nocat=noname}}
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Please categorize new map articles as follows.
 
  By title: [[Category:Levels by name|Map Name (WAD Name)]] (no ExMy or MAP##).  This is automatic if you use the "name=" parameter with {{map}} (see below).
 
  By author: [[Category:Firstname Lastname levels]] once for each credited designer.
 
  By game title *IF* it is a commercial release (see Category:Stock levels).
 
  If it is a secret level: [[Category:Secret levels]].
 
  If it is missing most of its walkthrough information: {{Level stub}}
 
Additionally, the {{map}} template below will automatically categorize it by slot (see Category:Levels by slot).  For single-level PWADs, add the parameter "nocat=true" to avoid this (otherwise Category:MAP01 would be swamped).  It will also automatically categorize the article by name, sorting it as if the specified slot was missing (see Category:Levels by name).  If the level title starts with "A" or "The", for proper sorting, add the parameter "name=X" where "X" is the name of the level without "A" or "The" at the beginning.
 
 
 
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{{NavboxTemplateGoesHere 00-99}}
 
{{map|slot=MAP23|nocat=false}}
 
 
{{Level stub}}
 
{{Level stub}}
 
'''MAP23''' is the twenty-third map of [[TDUNN Series for Doom II]]. It was designed by [[ ]] and uses the [[Adding custom music|music]] track " ".
 
'''MAP23''' is the twenty-third map of [[TDUNN Series for Doom II]]. It was designed by [[ ]] and uses the [[Adding custom music|music]] track " ".

Revision as of 07:26, 3 August 2020

TDUNN Series for Doom II maps



This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP23 is the twenty-third map of TDUNN Series for Doom II. It was designed by [[ ]] and uses the music track " ".

Walkthrough

[[File: |thumb|300x300px|Map of MAP23]]

Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 6)
  2. (sector 16)
  3. (sector 67)
  4. (sector 113)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains seventeen spawn points:

  1. facing east. (thing 24)
  2. facing north. (thing 207)
  3. facing north. (thing 208)
  4. facing south. (thing 209)
  5. facing south. (thing 210)
  6. facing east. (thing 211)
  7. facing south-west. (thing 212)
  8. facing north. (thing 213)
  9. facing north. (thing 214)
  10. facing east. (thing 215)
  11. facing south. (thing 216)
  12. facing east. (thing 217)
  13. facing east. (thing 218)
  14. facing north. (thing 219)
  15. facing south-east. (thing 220)
  16. facing south. (thing 221)
  17. facing south. (thing 222)

Statistics

Map data

Things 271
Vertices 695*
Linedefs 722
Sidedefs 1044
Sectors 123
* The vertex count without the effect of node building is 603.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links