Difference between revisions of "MAP24: Canyon Village (MAYhem 2048)"

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{{map|slot=MAP24}}
 
{{map|slot=MAP24}}
 
{{Level stub}}
 
{{Level stub}}
'''MAP24: Canyon Village''' is the twenty-fourth map of [[MAYhem 2048]]. It was designed by [[Ilya Lazarev (joe-ilya)]] and uses the [[music]] track " ".
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'''MAP24: Canyon Village''' is the twenty-fourth map of [[MAYhem 2048]]. It was designed by [[Ilya Lazarev (joe-ilya)]] and uses the [[music]] track "Last Fight/ZeroIN," composed by Daisuke for Another Zero.
  
 
== Walkthrough ==
 
== Walkthrough ==
[[File: |thumb|300x300px|Map of Canyon Village]]
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[[File:MAYhem 2048 MAP24 map.png|thumb|300x300px|Map of Canyon Village]]
 
{{Map spots}}
 
{{Map spots}}
  
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===Secrets===
 
===Secrets===
# ('''sector 46''')
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# Behind the spawn there's a [[berserk]]. ('''sector 46''')
# ('''sector 106''')
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# Get up the lift with the [[rocket launcher]], when it's fully risen, jump to the trench in front of it to get an [[invulnerability]], alternatively you could jump down from the other side. ('''sector 106''')
# ('''sector 155''')
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# After you got up the southernmost plains via the lift, look to your right and climb up that hill to the very top to get a [[computer area map]]. ('''sector 155''')
  
 
===Bugs===
 
===Bugs===
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| || || || ||[ftp://.zip .zip]||
 
| || || || ||[ftp://.zip .zip]||
 
|}
 
|}
 
== Deathmatch ==
 
  
 
== Statistics ==
 
== Statistics ==

Revision as of 04:52, 27 October 2018

MAYhem 2048 maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32
Bonus maps: 33 34 35

This level occupies the map slot MAP24. For other maps which occupy this slot, see Category:MAP24.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP24: Canyon Village is the twenty-fourth map of MAYhem 2048. It was designed by Ilya Lazarev (joe-ilya) and uses the music track "Last Fight/ZeroIN," composed by Daisuke for Another Zero.

Walkthrough

Map of Canyon Village
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Behind the spawn there's a berserk. (sector 46)
  2. Get up the lift with the rocket launcher, when it's fully risen, jump to the trench in front of it to get an invulnerability, alternatively you could jump down from the other side. (sector 106)
  3. After you got up the southernmost plains via the lift, look to your right and climb up that hill to the very top to get a computer area map. (sector 155)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Statistics

Map data

Things 408
Vertices 700*
Linedefs 649
Sidedefs 1221
Sectors 195
* The vertex count without the effect of node building is 490.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links