MAP24: Dying on Cue (Sunlust)

Revision as of 20:18, 14 January 2018 by Eris Falling (talk | contribs) (Current records)


Revision as of 20:18, 14 January 2018 by Eris Falling (talk | contribs) (Current records)


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Sunlust maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP24. For other maps which occupy this slot, see Category:MAP24.

MAP24: Dying on Cue is the twenty-fourth map of Sunlust. It was designed by Daniel Jakobsson (dannebubinga), and uses the music track "Unholy Voices" from Blood.

Contents

Walkthrough

Map of Dying on Cue
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. In the central area, there is an invulnerability on a pillar north of the large square room (with a teleporter in each corner) in the maze. (sector 1033)
  2. In the area accessed from the southeastern teleporter in the large square room, there's a room full of barrels. Shooting these reveals a square platform; walking onto this platform lowers the surrounding floor revealing a secret to the north. (sector 2533) Beware: it does not seem to be possible to access the barrel room once the ambush-triggering switch in this area has been activated.

Bugs

Three imps (Things 1858, 1862 and 1866) in the south-east monster stashes have no flags set for any of the three difficulty classes, so they do not actually appear in the level.

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed 05:30 KillerDog745 2016-02-23 sl24-530.zip
NM speed
UV max 13:54 0xf00ba12 2017-07-14 sl24-1354.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Last updated on 15 January, 2018.

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Statistics

Map data

Things 2562
Vertices 30548*
Linedefs 26492
Sidedefs 50221
Sectors 3701
* The vertex count without the effect of node building is 22508.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links