This level occupies the map slot MAP24. For other maps which occupy this slot, see Category:MAP24.
MAP24: More Romero Madness is the twenty-fourth map of Bella II. It was designed by Paul Corfiatis and uses the music track " ". The par time defined in MAPINFO is 1:10.
Walkthrough
Map of More Romero Madness
Essentials
Other points of interest
Secrets
- At the hub, take the southeast steps down, but on the second step, use the southwest wall to lower to a megasphere. (sector 124)
- In the room at the south end, head behind the left pillar and use the switch. Go back to the hub and go to the northeast end with the yellow switch. A passage will be open, leading outside. You can get the plasma gun, rocket launcher, and the BFG9000 out here, along with ammo and a backpack. If you use the wall with the gecko on it at the south end of the map, you will return to MAP01. (sector 125)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos
Style |
Time |
Player |
Date |
File |
Notes
|
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Deathmatch
Player spawns
This level contains four spawn points:
- facing west. (thing 12)
- facing north. (thing 13)
- facing east. (thing 14)
- facing south. (thing 15)
Statistics
Map data
* The vertex count without the effect of node building is 777.
Things
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Stealth sergeant |
2
|
Heavy weapon dude |
1
|
Demon |
2 |
4 |
4
|
Revenant |
1 |
1 |
2
|
Cacodemon |
1 |
1 |
2
|
Hell knight |
1 |
1 |
2
|
Baron of Hell |
1 |
1 |
2
|
Stealth arch-vile |
1
|
Cyberdemon |
1
|
John Romero |
3 |
3 |
5
|
Weapons |
1-2 |
3 |
4-5
|
Super shotgun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
4 shotgun shells |
8
|
Box of shotgun shells |
2
|
Box of rockets |
4
|
Energy cell pack |
4
|
Health & Armor |
1-2 |
3 |
4-5
|
Medikit |
2
|
Armor |
1
|
Items |
1-2 |
3 |
4-5
|
Supercharge |
4
|
Megasphere |
1
|
Backpack |
1
|
Keys |
1-2 |
3 |
4-5
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Deathmatch start |
4
|
Teleport landing |
5
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links