Editing MAP24: Rainbow Bridge (Eternal Doom)

From DoomWiki.org

Warning: You are not logged in. Your IP address will be recorded in this page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 28: Line 28:
 
There are also two flashing walls on the sides with 'X' marks. The northern one lowers the wall on the south side, giving access to another 'X' switch (which enables the stairs to the previously inaccessible door), guarded by a Hell knight. The southern one raises stairs to go back to where you were. Go through the now-accessible door, which leads to a big walkway around the last building of the level.
 
There are also two flashing walls on the sides with 'X' marks. The northern one lowers the wall on the south side, giving access to another 'X' switch (which enables the stairs to the previously inaccessible door), guarded by a Hell knight. The southern one raises stairs to go back to where you were. Go through the now-accessible door, which leads to a big walkway around the last building of the level.
  
There is a lot of opposition in this part, so be careful. There is a big central building in the middle, which can be accessed from the four sides. First, there are four walls (between two big wooden columns each) that must be opened to allow access to the building. From your entry point, turn right and go through the first bridge on your left. Now ride the lift up, and as you enter the upper balcony, a big wall in front of you lowers to reveal an open area with an arachnotron and cacodemons. When this wall lowers, the four walls at the sides of the central building also lower in the middle, revealing the central building, so return to the walkway. You are now in one of the four hallways leading to the central building. The hallway on the south side has a stone switch in it. Hit it, and a wall will open at the end of the western bridge.  
+
There is a lot of opposition in this part, so be careful. There is a big central building in the middle, which can be accessed from the four sides. First, there are four walls (between two big wooden columns each) that must be opened to allow access to the building. From your entry point, turn right and go through the first bridge on your left. Now ride the lift up, and as you enter the upper balcony, a big wall in front of you lowers to reveal an open area with an arachnotron and cacodemons. When this wall lowers, the four walls at the sides of the central building also lower in the middle, revealing the central building, so return to the main hallway. You are now in one of the four hallways leading to the central building. The hallway on the south side has a stone switch in it. Hit it, and a wall will open at the end of the western bridge.  
  
 
This will give you access to another walkway with a couple of [[arachnotron]]s on it. Watch out because there is also a [[cyberdemon]] and several Hell knights and barons out here. Go to the left, and follow the walkway until you reach some wide stairs. Go down the stairs until you reach a yard with revenants, Hell knights, arachnotrons and a pain elemental (the one you saw from the balcony). Go ahead this walkway to the other side to another stairs to another yard. At the end of this yard is the red skull key.
 
This will give you access to another walkway with a couple of [[arachnotron]]s on it. Watch out because there is also a [[cyberdemon]] and several Hell knights and barons out here. Go to the left, and follow the walkway until you reach some wide stairs. Go down the stairs until you reach a yard with revenants, Hell knights, arachnotrons and a pain elemental (the one you saw from the balcony). Go ahead this walkway to the other side to another stairs to another yard. At the end of this yard is the red skull key.

All contributions to DoomWiki.org are considered to be released under the CC BY-SA 4.0 International (see Doom Wiki:Copyrights for details). By contributing, you agree to be bound by the Terms of Use.
Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted images or text without permission! This includes text taken from in-game codices or logbooks, or from official instruction manuals, strategy guides, and other such books.

This project is not affiliated with id Software, Raven Software, ZeniMax Media, Bethesda SoftWorks, or any other commercial software developer or publisher. Use of trademarked logos and other protected intellectual property is solely for the purpose of analysis and critical commentary on the identified products and associated fan community activity, and does not imply any endorsement by any of these organizations or their employees, past or present.

Cancel | Editing help (opens in new window)