MAP24: Sorry, 66% Maximum (Cyberdreams)

Cyberdreams maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP24. For other maps which occupy this slot, see Category:MAP24.

MAP24: Sorry, 66% Maximum is the twenty-fourth map of Cyberdreams. It was designed by Albert Valls (Vrooomer).

Contents

WalkthroughEdit

Map of Sorry, 66% Maximum
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

There are three cyberdemons to contend with, one on the northwest platform, one on the southeast platform, and one in the middle. The north and south switches on the outer walkway will kill the cyberdemons on the outer platforms with crushers, while the switches on the east side will raise the bridge to the center. At the center, the central column will lower revealing Romero's Head. As the name of the map states, you can only get 66% maximum kills and must allow the central cyberdemon to shoot at Romero's Head to leave the level.

Other points of interestEdit

SecretsEdit

  1. The central sector is a secret and is impossible to miss. (sector 7)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:18.71 Albert Valls (Vrooomer) 2002-01-12 cybpack.zip Cross-listed from Pacifist
NM speed
UV max 0:20.86 Billa 2022-05-22 cy24-020.zip Also Reality
NM 100S 0:17.89 Billa 2023-03-11 cy24n1789.zip
UV -fast 00:28 Light_Speed 2011-07-30 cy24f028ls.zip
UV -respawn
UV Tyson
UV pacifist 0:18.71 Albert Valls (Vrooomer) 2002-01-12 cybpack.zip

The data was last verified in its entirety on March 17, 2023.

StatisticsEdit

Map dataEdit

Things 10
Vertices 334*
Linedefs 272
Sidedefs 540
Sectors 51
* The vertex count without the effect of node building is 262.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit