MAP24: Symmetry Halls (Reclamation)
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Revision as of 10:01, 3 January 2021 by XymphBot (talk | contribs) (→Analysis: Automated edit - Map links, caption & dimensions)
Reclamation maps 21-30 |
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01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP24. For other maps which occupy this slot, see Category:MAP24.
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MAP24: Symmetry Halls is the twenty-fourth map of Reclamation, a deathmatch megawad. It was designed by David Wood (Hakx) and uses the music track " ".
Contents
Analysis
Map layout
Player spawns
This level contains eight spawn points:
- facing south-east. (thing 4)
- facing north-west. (thing 5)
- facing south-east. (thing 6)
- facing south-west. (thing 12)
- facing north-east. (thing 21)
- facing west. (thing 22)
- facing east. (thing 52)
- facing west. (thing 53)
Areas / screenshots
Statistics
Map data
Things | 54 |
Vertices | 353* |
Linedefs | 408 |
Sidedefs | 644 |
Sectors | 88 |
Things
This level contains the following numbers of things per skill level:
Multiplayer | |||
---|---|---|---|
Weapons | 1-2 | 3 | 4-5 |
Shotgun | 0 | 1 | 0 |
Super shotgun | 1 | 2 | 1 |
Chaingun | 2 | ||
Rocket launcher | 1 | ||
Plasma gun | 0 | 1 | 1 |
BFG9000 | 0 | 1 | 1 |
Ammunition | 1-2 | 3 | 4-5 |
Clip | 0 | 1 | 0 |
Box of bullets | 0 | 1 | 0 |
Box of shotgun shells | 0 | 1 | 0 |
Box of rockets | 0 | 1 | 0 |
Energy cell | 0 | 2 | 0 |
Health & Armor | 1-2 | 3 | 4-5 |
Stimpack | 0 | 4 | 0 |
Medikit | 0 | 3 | 0 |
Armor | 0 | 1 | 0 |
Megaarmor | 0 | 1 | 0 |
Items | 1-2 | 3 | 4-5 |
Partial invisibility | 0 | 0 | 1 |
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 8 | ||
Exploding barrel | 3 | ||
Teleport landing | 9 |