MAP24: Tongue Deep in Stromboli (32in24-13)

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Revision as of 04:22, 25 June 2019 by XymphBot (talk | contribs) (Analysis: Automated edit - Map links, caption & dimensions)


32in24-13 maps 21-30

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
(21 - 30)
31 32 33 34 35 36 37 38 39 40
41 42 43 44 45 46 47 48

This level occupies the map slot MAP24. For other maps which occupy this slot, see Category:MAP24.
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MAP24: Tongue Deep in Stromboli is the twenty-fourth map of 32in24-13, a deathmatch megawad. It was designed by Michael Fraize (Marcaek) and uses the music track " ".

Analysis

Spawn pointsUnmarked
Map of Tongue Deep in Stromboli

Map layout

Player spawns

This level contains twelve spawn points:

  1. facing east. (thing 29)
  2. facing north-east. (thing 34)
  3. facing north-west. (thing 35)
  4. facing north-west. (thing 36)
  5. facing east. (thing 37)
  6. facing south-west. (thing 47)
  7. facing south. (thing 48)
  8. facing south. (thing 53)
  9. facing north. (thing 60)
  10. facing west. (thing 100)
  11. facing south-east. (thing 101)
  12. facing west. (thing 102)

Areas / screenshots

Statistics

Map data

Things 119
Vertices 829*
Linedefs 830
Sidedefs 1157
Sectors 124
* The vertex count without the effect of node building is 687.

Things

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Shotgun 4
Super shotgun 5
Chaingun 4
Rocket launcher 1
Plasma gun 1
BFG9000 1
Ammunition 1-2 3 4-5
Clip 3
Box of bullets 6
Box of shotgun shells 5
Rocket 10
Box of rockets 2
Energy cell 1
Health & Armor 1-2 3 4-5
Stimpack 7
Medikit 5
Armor 2
Megaarmor 1
Items 1-2 3 4-5
Armor bonus 27
Health bonus 14
Supercharge 1
Backpack 1
Miscellaneous 1-2 3 4-5
Deathmatch start 12
Teleport landing 2

See also

External links