MAP25: Blood Island (NJ Doom2)
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NJ Doom2 maps |
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Starport Levels |
City Levels |
The Hell Levels
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This level occupies the map slot MAP25. For other maps which occupy this slot, see Category:MAP25.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP25: Blood Island is the twenty-fifth map of NJ Doom2. It was originally designed by Mark Matheson then converted by Nigel Rowand (Enjay).
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- After going down the first staircase, there is a path leading west from the south-west of the room. Turn right at the T-junction - on your left are two secret doors (marked with different textures) both leading to the same passage with eight armor bonuses. On hard skill, there is also a shotgun guy. (sector 73)
- East of #1 is some blood which leads to a soul sphere. Entering the blood opens up a door in the north-west of the room at the bottom of the long lift. The room contains two imps (four on hard skill). (sector 86)
- Approaching the door in front of the exit opens up two secret rooms in the same area as #2. One of them, in the south-west of the room, contains a BFG9000 and two shotgun guys. On hard skill there is also a baron of Hell. (sector 75)
- The other room opened up (see #3) is in the north-east of the room and contains an energy cell pack and two shotgun guys. On hard skill there is also a baron of Hell. (sector 77)
- The room past the blue door with the lost souls counts as a secret and is impossible to miss. (sector 70)
- Entering #3 opens up a room east of the passage to the exit, containing an energy cell pack, and either two shotgun guys (easy and medium skills) or a baron of Hell (hard skill). (sector 82)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
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UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
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Deathmatch
Player spawns
This level contains ten spawn points:
- facing north. (thing 3)
- facing north. (thing 4)
- facing north. (thing 5)
- facing north. (thing 6)
- facing south. (thing 7)
- facing south. (thing 8)
- facing south. (thing 9)
- facing north. (thing 10)
- facing north-west. (thing 11)
- facing south-west. (thing 12)
Statistics
Map data
Things | 297 |
Vertices | 873* |
Linedefs | 907 |
Sidedefs | 1316 |
Sectors | 164 |
Things
This level contains the following numbers of things per skill level:
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Technical information
Inspiration and development
Trivia
See also
Sources
External links
- NJ Doom2 demos (archived 🏛) at the Doomed Speed Demos Archive