MAP25: Blood Island (NJ Doom2)

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NJ Doom2 maps
Starport Levels

01 02 03 04 05 06 07 08 09 10 11

City Levels

12 13 14 15 16 17 18 19 20

The Hell Levels
This level occupies the map slot MAP25. For other maps which occupy this slot, see Category:MAP25.
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MAP25: Blood Island is the twenty-fifth map of NJ Doom2. It was originally designed by Mark Matheson then converted by Nigel Rowand (Enjay).

Walkthrough

Map of Blood Island
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. After going down the first staircase, there is a path leading west from the south-west of the room. Turn right at the T-junction - on your left are two secret doors (marked with different textures) both leading to the same passage with eight armor bonuses. On hard skill, there is also a shotgun guy. (sector 73)
  2. East of #1 is some blood which leads to a soul sphere. Entering the blood opens up a door in the north-west of the room at the bottom of the long lift. The room contains two imps (four on hard skill). (sector 86)
  3. Approaching the door in front of the exit opens up two secret rooms in the same area as #2. One of them, in the south-west of the room, contains a BFG9000 and two shotgun guys. On hard skill there is also a baron of Hell. (sector 75)
  4. The other room opened up (see #3) is in the north-east of the room and contains an energy cell pack and two shotgun guys. On hard skill there is also a baron of Hell. (sector 77)
  5. The room past the blue door with the lost souls counts as a secret and is impossible to miss. (sector 70)
  6. Entering #3 opens up a room east of the passage to the exit, containing an energy cell pack, and either two shotgun guys (easy and medium skills) or a baron of Hell (hard skill). (sector 82)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains ten spawn points:

  1. facing north. (thing 3)
  2. facing north. (thing 4)
  3. facing north. (thing 5)
  4. facing north. (thing 6)
  5. facing south. (thing 7)
  6. facing south. (thing 8)
  7. facing south. (thing 9)
  8. facing north. (thing 10)
  9. facing north-west. (thing 11)
  10. facing south-west. (thing 12)

Statistics

Map data

Things 297
Vertices 873*
Linedefs 907
Sidedefs 1316
Sectors 164
* The vertex count without the effect of node building is 745.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links