MAP25: Death's Nocturne (Speed of Doom)

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Speed of Doom maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32 33

This level occupies the map slot MAP25. For other maps which occupy this slot, see Category:MAP25.

MAP25: Death's Nocturne is the twenty fifth map of Speed of Doom. It was designed by Josh Sealy and uses Deep Forest, an original track by Stuart Rynn.

Walkthrough

Map of Death's Nocturne
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. The only secret is in up the marble room, on your right before you run and jump over the libraries. Grab a supercharge and an energy cell pack. (sector 515)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for this map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 07:55 Brian Nesser (Anima Zero) 2010-09-12 sd25-755.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Last updated on June 19, 2013.

Multiplayer records

Run Time Players Date File Notes

Last updated on June 19, 2013.

Miscellaneous demos

Run Time Player Date File Notes
First Demo Attempt 31:17 Nikolay Kamnev (Heretic) 2010-03-25 sod-hrt.zip 1 2

1. ^ Plays back with sod_old.wad.

2. ^ Final time of 12:47.

Last updated on June 19, 2013.

Statistics

Map data

Things 446
Vertices 3861*
Linedefs 3809
Sidedefs 6445
Sectors 521
* The vertex count without the effect of node building is 3022.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links