MAP25: Fort Borg (1994 Tune-up Community Project)

1994 Tune-up CP maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP25. For other maps which occupy this slot, see Category:MAP25.
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MAP25: Fort Borg is the twenty-fifth map of 1994 Tune-up Community Project. It was designed by Christopher Shepherd (ArmouredBlood) and uses the music track "Neptune Storage Depot" from Descent.

Contents

WalkthroughEdit

Map of Fort Borg
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. Take the teleporter at the start and reenter the teleporter you came out of. Press on the skull switch here to reveal a light amplification visor. (sector 237)
  2. Near Secret #1 is a super shotgun, in which grabbing it reveals a blood room with revenants and crushing poles. If you get around them to the opposite end of the room, which has a megasphere and another super shotgun, open the wall here for a shortcut to a caged room with a box of shotgun shells, a green armor, a soul sphere, a backpack, and yet another super shotgun. The teleporter here leads back to the cave system, near the area with the barrels and nukage stream. It is also possible to access this secret from that teleporter, and is actually a much safer method as you can avoid the crusher room there. (sector 235)
  3. In the marble room past the cave system at the start, you will see a window covered with vines shining light into the room. Opposite of that window, go through the wall with the baron face to find a backpack. (sector 263)
  4. When you open up the brown hallway, head to it and take the south door. Press on the right side of the metal wall to find a lift leading up to a soul sphere. Look out for revenants, and grab the megaarmor if you need it too. (sector 418)
  5. In the maze-like area with the health and armor bonuses, head for the northwest corner and you will see a small computer panel. Press on it, then quickly run southeast from it to the window with shotgun guys, a megaarmor, and a backpack. (sector 167)
  6. At the outdoor courtyard at the north end of the map, take the lift up and enter the northeast door. Head for the door at the left end of the hall, but before you do, open the wall with the black banner just before it. You will find a soul sphere and a teleporter to the beginning of the courtyard. (sector 31)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 2:44.06 Tchobac 2021-06-28 1994TU25Speed244.zip
NM speed
UV max 9:47.34 vdgg 2019-03-30 9425-947.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.

DeathmatchEdit

Player spawnsEdit

This level contains four spawn points:

  1. facing north. (thing 129)
  2. facing west. (thing 130)
  3. facing west. (thing 131)
  4. facing west. (thing 132)

StatisticsEdit

Map dataEdit

Things 923
Vertices 5379*
Linedefs 5409
Sidedefs 8674
Sectors 765
* The vertex count without the effect of node building is 4708.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit