Difference between revisions of "MAP25: Hell's Atrium (Heroes' Tales)"
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===Secrets=== | ===Secrets=== | ||
− | # ('''sector 7''') | + | # Inside the southeast room, press the switches to open up the bars, then press on the hanging body where the [[stimpack]] is to open up a [[teleporter]] that leads to a [[plasma gun]]. ('''sector 7''') |
===Bugs=== | ===Bugs=== |
Revision as of 21:01, 7 March 2018
Heroes' Tales maps 21-30 |
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This level occupies the map slot MAP25. For other maps which occupy this slot, see Category:MAP25.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP25: Hell's Atrium is the twenty-fifth map of Heroes' Tales. It was designed by Shadowman and uses the music track " ".
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- Inside the southeast room, press the switches to open up the bars, then press on the hanging body where the stimpack is to open up a teleporter that leads to a plasma gun. (sector 7)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Deathmatch
Statistics
Map data
Things | 181 |
Vertices | 1430* |
Linedefs | 1479 |
Sidedefs | 2263 |
Sectors | 245 |
Things
This level contains the following numbers of things per skill level:
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Technical information
Inspiration and development
Trivia
See also
Sources
External links
- Heroes' Tales demos (archived 🏛) at the Doomed Speed Demos Archive